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ALIEN: The Roleplaying Game - Rolling Dice and Stress Dice

Hi folks. I'd like to take the new ALIEN RPG out for a spin soonish, and I'm trying to work out how to make the dice work on Roll20. The mechanic is similar to Free League's other RPGs, i.e Mutant: Year Zero, Tales from the Loop, etc. and works as follows: Roll an amount of D6es equal to the sum of the rating of your skill and its associated attribute. Total the amount of sixes rolled; these are your successes. If you have any STRESS (from pushing to get a re-roll), you also include a number if Stress Dice equal to your current stress. These work the same as above, except if at least one of the Stress Dice come up 1, you need to make a Panic Roll. So we need a macro that: Totals the number of sixes rolled on all the dice. Totals the number of ones rolled on the Stress Dice (or, as the total is irrelevant, alerts you that at least one 1 has come up on the Stress Dice). How can that be done?
1576155667

Edited 1576170336
Andreas J.
Forum Champion
Sheet Author
Translator
Have you tried out the Aliens character sheet that's available for Roll20? It might already do all some of the things to play the game somewhat well.
1576170121

Edited 1576174215
GiGs
Pro
Sheet Author
API Scripter
Unfortunately, no, not without the API (a Pro subscriber feature). I know someone was making an Alien character sheet. If that was completed, it might have a coding solution to reduce the complication. Without that, the best you can do is sort the dice on output, to make it easier to count the 6s and 1s. /roll 6d6sd  will sort the dice for example.
1576173850
David
Sheet Author
Here is two rolls for the Combat skill. Combat 4, Strength 5 and Stress 4