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Ch. 8 | 9: The Redbrand Hideout is Found, Sister Garaele is Visited.

Five weeks have past since a group of adventurers had left Phandalin, several of them having delivered Gundren Rockseeker’s mining supplies wagon off at Barthen’s Provisions shop, with no sign of Gundren or Sildar Halwinter even all this time later. The new group of out of town folks that have gotten together at the Stonehill’s Inn had gathered the following information while socializing at the Inn during their stay in the Inn: 1) Redbrands are terrorizing the town. They are shaking down local businesses and flouting the townmaster's authority. Harassing everyone - except the Miner's Exchange. Nobody seems to want trouble with Halia Thornton who runs the Miner’s Exchange. The Redbrands are known to hang out at the Sleeping Giant Tavern owned by a female dwarf named Grista, which is just eastward down the road from the Stonehill Inn.   2) The Redbrands are having the town's Weaver, Freda, make blankets for them, even though she doesn't really make blankets.   2) According to Lanar the prospector, Orcs are causing a problem for the miners, along the Triboar trail and in Conyberry. The Townmaster Harbin Wester, might even actually pay for the deed of ridding of the orcs.   3) Sister Garaele, seems to be a healer, for the Shrine of Luck. Her home is just to the west of the shrine.   4) Redbrands murdered Thel Dendrar the woodworker, when he stood up to the Redbrands for making advances on his wife Mirna, dragging his body away, and now his wife, daughter Nilsa , and son Nars , have gone missing.   5) Pip Stonehill & Carp Alderleaf (son of Qelline the Halfling farmer), know of a secret tunnel  the redbrands chased them from. It is somewhere hidden in thickets, in the woods south of  Tresendar Manor on the east side of town.   6) Gundren’s brothers Nundro and Tharden are camped somewhere outside of town and have not been seen in at least 10 days (50 now), but were expect to return any day now to meet back up with Gundren and Sildar, (both also now missing), and retrieve the supplies a hired group delivered to Phandalin. 7) Thagren Ironforge, is the owner of the town Smithy. 8) Elmar Barthen, is the owner of Barthen's Provisions. 9) It is known that the group that was hired by Gundren Rockseeker, to bring his supply wagon down from Neverwinter City, has now, not been seen for 5 weeks, since they rushed out of town with a feisty Paladin knight known as Kaiden Fireheart, to hunt down the orcs raiding the Triboar Trail and the village of Conyberry. The party asked Toblen and Trilena’s son Pip, to show them where Carp Alderleaf and him, has spotted the hidden cave in thickets, as a couple of big ugly bandits came out of the tunnel to meet a couple of Redbrands. Pip take them a bit south of the town to avoid seeing the Sleeping Giant tavern so that the redbrands do not spot them going into the woods south of the Tresendar Manor. When the do reach the cave entrance, the group sends Pip on his way back home as they enter the cave. As they exit the rough hewn passage they come into a new location: A cold breeze fills this large natural cavern, carrying with it the faint scent of decaying flesh. A crevasse divides the cavern and is flanked by two rough stone columns that support the twenty-foot-high ceiling. Two arched wooden bridges span the chasm. Suddenly everyone hears a voice, but can not tell where it is coming from! This voice tells the party that they can go no farther, though if they have some food or interesting trinket, maybe he will let them past. The party then sees a Nothic appear from behind a huge stalagmite, and realize that his mouth does not move when they are spoken to! The party gives the Nothic some rations and a deck of card with shiny stones. The Nothic let’s them pass and tells them about bugbears in one area with redbrands. The party avoids that area for now and heads north into a store room! This area is the north end of a large natural cavern, but it has been finished with dressed stone block walls and a flagstone floor. Several barrels are stored against the walls here, along with a number of empty crates, straw for packing, hammers, pry bars, and nails. The cavern continues for some distance to the south. You can make out several passages that open up off the larger cavern, and what looks like a deep pit or crevasse in the floor. Searching for a secret door in a 5 x 5 ft alcove of the store room’s east wall, finds a secret door made of stone that blends in with the surrounding wall. The secret door opened into a short hallway. There is a wooden door in the north east wall and another one on the hallway’s south end. The party heads for the south door A door made of wood with iron handle and a built-in lock was found to be unlocked and then opened. Three large stone sarcophagi stand within this dusty crypt, and propped up against each sarcophagus is a human skeleton clad in bits of rusty mail. False columns along the walls are carved in the image of spreading oak trees. The double doors in the southeast corner are sheathed in tarnished copper plate. As the party enters the crypt, the 3 skeletons animate and start to attack the adventurers!
Dungeon Master (GM): ok we left off after you found a secret door off the east wall of the supply room which opened into a short hallway with two doors (one wooden one on the north east wall and one wooden door to the south), and you choose the south door to open first, which opened into a crypt and inside can be seen 3 skeletons sitting atop 3 coffins that have come to life. The skeletons are attacking the party so everyone will need to make initiative rolls here now.   Ravoprax Elmash: 6.16 INITIATIVE  (3.16) Ravoprax Elmash   Roqar: Roqar, the Elf Rogue, gets ready to make an attack move! INITIATIVE ROLL: 14.15   Welfest Burner: Welfest, the Tiefling Wizard, gets ready to make an attack move! INITIATIVE ROLL: 0.08 ... (To GM): Initiative skeleton Initiative:  14   (To GM): Initiative skeleton Initiative:  22   (To GM): Initiative skeleton Initiative:  6   Ravoprax Elmash: Skeleton 2 is fast!   Ravoprax Elmash: Ravoprax, the Dragonborn Fighter, gets ready to make an attack move! INITIATIVE ROLL: 6.16   Willie, the Elf Ranger, gets ready to make an attack move! INITIATIVE ROLL: 24.18   Hunter C.: An. Xfinity motem   Dungeon Master (GM): hmmm I will roll for hunter Flint, the Dwarf Fighter, gets ready to make an attack move! INITIATIVE ROLL: 2.13   Start of Round 1 Start of Turn 1 for Willie (24.18)   Dungeon Master (GM): i will roll willie   Sword, Short Willie the Ranger, Attacks with the SHORT SWORD (2ft) at Skeleton #03 -RBH04 enemy! Strike Hits an AC of  14  |  9 For  7  Hit Points of Piercing Damage! that is a miss Start of Turn 1 for Skeleton #02 -RBH04 (22)   Dungeon Master (GM): ok he hits either roqar or Rovoprax:  6 Ravoprax   (To GM): Shortsword skeleton Attack:  24  |  22 Damage:  4  +  1  piercing   Dungeon Master (GM): a hit for 5 Start of Turn 1 for Roqar (14.15)   Roqar the Rogue, Attacks with the SHORT SWORD (2ft) at Skeleton #02 -RBH04 enemy! Strike Hits an AC of  11  |  9 For  2  Hit Points of Piercing Damage!   Dungeon Master (GM): a miss Start of Turn 1 for Skeleton #03 -RBH04 (14)    (To GM): Shortsword skeleton Attack:  8  |  20 Damage:  4  piercing   Dungeon Master (GM): a miss on Welfast Start of Turn 1 for Ravoprax (6.16)   Dungeon Master (GM): you can hit either Skeleton ok that one then   Ravoprax the Fighter, Attacks with the TWO-HANDED LONG SWORD (6ft) at Skeleton #03 -RBH04 enemy! Strike Hits an AC of  10  |  12 For  6  Hit Points of Slashing Damage!   Dungeon Master (GM): a miss!   Welfest Burner: me? Start of Turn 1 for Skeleton #03 -RBH04 (6)   Dramin Stillfest: i am at 0...   Ravoprax Elmash: what are the rules for flanking?   Dungeon Master (GM): either welfast or Ravoflax you don't get any bonus unless you attack from behind 5 he goes for Ravoprax   (To GM): Shortsword skeleton Attack:  5  |  23 Damage:  3  piercing   Dungeon Master (GM): a miss! Start of Turn 1 for Flint (2.13)   Dungeon Master (GM): you can move through a friendly's token hunter so long as they are not wielding a 2-handed weapon so you can get into the crypt ok he's not here
Flint the Fighter, Attacks with the BATTLE AXE (4 ft) ONE HANDED at Skeleton #02 -RBH04 enemy! Range: 20ft / 60ft Strike Hits an AC of  15  |  20 For  5  Hit Points of Slashing Damage! a hit for 5! Start of Turn 1 for Welfest (0.08)   Dramin Stillfest: the moment toll of the dead would have come in handy   Welfest Burner: 12 60 feet Ray of Frost  (+4) Welfest Burner 6 Cold   Dungeon Master (GM): ok is it on the skeleton to your north?   Welfest Burner: yea   Dungeon Master (GM): ok so 6 damage from the cold blast   Start of Round 2 Start of Turn 2 for Willie (24.18)   Willie the Ranger, Attacks with the SHORT SWORD (2ft) at Skeleton #01 -RBH04 enemy! Strike Hits an AC of  25  |  13 For  7  Hit Points of Piercing Damage!   Dungeon Master (GM): a hit for 7! Start of Turn 2 for Skeleton #02 -RBH04 (22)   Dungeon Master (GM): ok either Roqar or Flint:  1 Roqar   (To GM): Shortsword skeleton Attack:  11  |  20 Damage:  4  piercing   Dungeon Master (GM): a miss Start of Turn 2 for Roqar (14.15)   Roqar the Rogue, Attacks with the SHORT SWORD (2ft) at Skeleton #02 -RBH04 enemy! Strike Hits an AC of  22  |  7 For  4  Hit Points of Piercing Damage!   Dungeon Master (GM): a hit for 4! It seems that Skeleton #02 -RBH04 is defeated!   Start of Turn 2 for Skeleton #01 -RBH04 (14)   (To GM): Shortsword skeleton Attack:  12  |  15 Damage:  5  piercing   Dungeon Master (GM): a miss on willie! Start of Turn 2 for Ravoprax (6.16)   Ravoprax the Fighter, Attacks with the LONG SWORD (3.5 ft) (One-Handed) at Skeleton #03 -RBH04 enemy! Range: 20ft / 60ft Strike Hits an AC of  21  |  20 For  10  Hit Points of Slashing Damage!   Dungeon Master (GM): a hit for 10! Start of Turn 2 for Skeleton #03 -RBH04 (6)   (To GM): Shortsword skeleton Attack:  6  |  11 Damage:  7  piercing   Dungeon Master (GM): a miss on Ravoprax! Start of Turn 2 for Flint (2.13) Axe, Battle (One-Handed)   Axe, Battle (Two-Handed)   Dual wielding 2 Battle Axes   Axe, Hand Flint the Fighter, Attacks with the BATTLE AXE (4 ft) ONE HANDED at Skeleton #03 -RBH04 enemy! Range: 20ft / 60ft Strike Hits an AC of  21  |  8 For  5  Hit Points of Slashing Damage! a hit for 5! It seems that Skeleton #03 -RBH04 is defeated!
Dungeon Master (GM): ok looks like you got them all!   Ravoprax Elmash: Ravoprax the Dragonborn Fighter Inspects his wounds   Roqar: 14     6 PERCEPTION  (0) Roqar   Dungeon Master (GM): let me post the room description   Roqar: Checking for traps   Welfest Burner: damn on that last guy, i though i had him   Dungeon Master (GM): room description: Three large stone sarcophagi stand within this dusty crypt, and formerly propped up against each sarcophagus was a human skeleton clad in bits of rusty chain mail. False columns along the walls are carved in the image of spreading oak trees. The double doors in the southeast corner are sheathed in tarnished copper plate.   Ok, Roqar, did not find a trap on the coffin he is standing by. Roqar sees each coffin lid has a different person depicted on each one two human males and one female, all of noble bearing from the way they are depicted down to the House’s coat of arms.   Roqar the Elf Rogue Is the lid very heavy?   Dungeon Master (GM): looks like you will need at least two to move the lid off   Ravoprax Elmash: I'll help   Dungeon Master (GM): ok   Roqar: Roqar the Elf Rogue Says: "Need some help moving the lid on this"   Ravoprax Elmash: Ravoprax the Dragonborn Fighter Says: "I got ya"   Dungeon Master (GM): Ravoprax helps you get the lid off   Hunter C.: I would like to salvage scraps of metal from the rusty chain mail   Dungeon Master (GM): inside you find bones and woman's clothing on the right hand is a platinum signet ring. You can take the rusty chain mail hunter!   Roqar the Elf Rogue Slips the ring off and looks it over 7     19 PERCEPTION  (0) Roqar   Dungeon Master (GM): ok the ring shows what appears to likely be the house’s coat of arms   Ravoprax the Dragonborn Fighter Says: "Any symbols on the ring or sarcophagi ?"   Welfest the Tiefling Wizard Says: "Muttering - Grave robbing, hmph tiamut will be displeased"   Hunter C.: How do i do that exactly?   Dungeon Master (GM): everyone will get 150 experience points for defeating the skeletons   Roqar the Elf Rogue Says: "Just heraldry Anyone know that stuff?"   Ravoprax the Dragonborn Fighter Says: "I heard that wizard"   Dungeon Master (GM): Ravoprax as i mentioned it is likely the coat of arms for the house Someone can give me an insight check on the ring   Ravoprax Elmash: 4     16 INSIGHT  (2) Ravoprax Elmash welp not me   Roqar: Roqar the Elf Rogue Says: "Their dead, dont need it anymore, why not get some use out of it?"   Welfest Burner: 2 INSIGHT  (1) Welfest Burner   Dungeon Master (GM): ok Ravoprax is not familiar with the coat of arms on the ring so he doesn't know whose house it may represent same for welfast
Roqar: 8     -1 INSIGHT  (-2) Roqar   Dungeon Master (GM): Roqar does not know either   Ravoprax Elmash: so there is one door northeast and another southeast?   Roqar the Elf Rogue Says: "Double doors are bigger, means more treasure"   Dungeon Master (GM): correct, the north east is wooden with steel hinges and handle the south one is made of copper now tarnished green ok any more opening of coffins here?   Ravoprax the Dragonborn Fighter Says: "Lets look at the other 2 sarcophagi"   Roqar: 20     10 PERCEPTION  (0) Roqar Any traps on North door?   Dungeon Master (GM): ok and looks like roqar looks at the north east door and does not find a trap on it!   Roqar: 17     13 PERCEPTION  (0) Roqar   Dungeon Master (GM): ok and roqar sees the next coffin depicts a male nobleman and no trap to be found   Ravoprax Elmash: the same symbol?   Hunter C.: Can i attack the hinges and take some steel scraps   Dungeon Master (GM): as on the signet from the other coffin I guess the symbol would be depicted on the lid as well.   Ravoprax Elmash: We look inside the last one   Dungeon Master (GM): only visible hinges are on the south east double doors ok you get the lids off both the other coffins then and inside are male bones and clothing with the same platinum signet rings the rings look to be worth about 50 gp each   Ravoprax Elmash: I'll take the other ring   Dungeon Master (GM): 5th edition does not count the gold into the experience points   Hunter C.: I want to take the rings   Dungeon Master (GM): ok hunter you have them   Ravoprax the Dragonborn Fighter Says: "So which way then?"   Welfest Burner: back   Dungeon Master (GM): ok so you know there is no trap on the north east door, the south east has not been checked   Welfest the Tiefling Wizard Says: "lets head towards the south east door"   Roqar the Elf Rogue Says: "Double doors are bigger, that means bigger treasure"   Dungeon Master (GM): also you have that door in the hallway north on it's north east wall   Roqar: 9     19 PERCEPTION  (0) Roqar   Dungeon Master (GM): Roqar could not find a trap   Ravoprax the Dragonborn Fighter Says: "All clear?"
Roqar the Elf Rogue Opens the doors   Dungeon Master (GM): roqar opens the south east doors easily can you see into the new hallway?   Ravoprax Elmash: yes   Dungeon Master (GM): ok hold up! area description: Thick dust covers the flagstones of this somber hallway. The walls are decorated with faux columns every ten feet, and the double doors at the west end of the hall are sheathed in copper plate, now green with age. A relief carving of a mournful angel graces the doors.   ravoprax i need a dexterity saving throw from you   Ravoprax Elmash: damit 6     16 DEXTERITY SAVE  (3) Ravoprax Elmash   Dungeon Master (GM): ok you triggered a pit trap here and fell into it it is a 20 feet drop   Ravoprax Elmash: oh god this might be it   Hunter C.: I would like to inspect the angel for traps   Welfest Burner: Welfest the Tiefling Wizard Shouts: "YOU WILL BE FINE FLAP YOUR ARMS"   Dungeon Master (GM): I would think you have disadvantage here though and that 2nd roll would take effect meaning you saved and grabbed the side of the pit and can pull yourself out   Roqar: He fell in   Dungeon Master (GM): you see the pit does not have spikes in it ok so if he did fall in he takes 2d6 damage   Ravoprax Elmash: disadvantage? I still fall right?   Roqar: Yep thats why two rolls left is advantage right is disadvantage   Dungeon Master (GM): well your dex is 16 you would save if the disadvantage roll is taken into account right?   Ravoprax Elmash: oh i thought for disadvantage you took the lower of the 2 rolls I'm good as long as I'm alive   Dungeon Master (GM): i know it is a bit confusing but i had read it as each roll is separate, you don't simply take the higher or lower roll you are alive still ravoprax   Ravoprax Elmash: ah ok   Dungeon Master (GM): i'll do it this way for now until i get a clarification   Ravoprax the Dragonborn Fighter Scrambles away from the pit Ravoprax the Dragonborn Fighter Says: "WTF put that there"   Dungeon Master (GM): so now you have a 10 ft gap to cross, however there is a small ledge on the north and south side that looks like you can get across if you hug the walls   Welfest the Tiefling Wizard Says: "Hug the walls"   Roqar the Elf Rogue Says: "I know, you can’t trust any empty passages"   Dungeon Master (GM): ok for each of you that tries to cross the pit i will need a dexterity Check roll   Ravoprax the Dragonborn Fighter Says: "Who wants to try and cross? I've got rope"   Welfest the Tiefling Wizard Starts crossing without any hesitation   Roqar the Elf Rogue Says: "I'll give it a try"  North "   Ravoprax Elmash: Can we tie the rope on the first one to cross?   Welfest Burner: 5 DEXTERITY SAVE  (-1) Welfest Burner   Dungeon Master (GM): oh geez Welfast fell in!   Ravoprax Elmash: can I try and grab him?   Welfest Burner: what if i cast sheild?   Dungeon Master (GM): you would still get hurt from the impact still 2d6   Dramin Stillfest: oh   Dungeon Master (GM): rolling 2d6( 5 + 5 ) = 10 you took 10 damage from falling in you are at -3 HP’s Welfast!!!   Ravoprax the Dragonborn Fighter Says: "Any healers or potions?"   Dungeon Master (GM): ok so you guys have an injured commrade in the pit now!   Roqar the Elf Rogue Takes the rope from Ravoprax and starts to cross   Hunter C.: I grab the rope end and hug the walls
Roqar: 18     21 DEXTERITY SAVE  (4) Roqar   Ravoprax the Dragonborn Fighter Says: "Aren't we going to try and help him?"   Says: "Get across first"   Ravoprax the Dragonborn Fighter Tosses some pitons and a hammer to Roqar   Ravoprax the Dragonborn Fighter Says: "Use this to secure the rope"   Dungeon Master (GM): ok Roqar's dex was 15 and you need 15 or more right for a save? or is it the reverse in 5E???   Ravoprax Elmash: 15 is enough   Roqar: Need to roll the DC or higher   Dungeon Master (GM): if so welfast didn't fall in if you need your dex or less in 5E saves   Dramin Stillfest: hmm   Hunter C.: Im going to go the wifi is getting worse   Yoshi: does the DM not set the DC and you roll a saving throw against that?   Roqar: Need to roll the DC or higher Higher is better   Dungeon Master (GM): ok ok so we are good ok i see it now you guys need a 15 or better roll for the ledge   Ravoprax the Dragonborn Fighter Says: "See you on the other side wizard" 18     11 DEXTERITY SAVE  (3) Ravoprax Elmash   Dungeon Master (GM): ravoprax is also ok   Roqar the Elf Rogue Hammers in the pitons ties the end of the rope   Dungeon Master (GM): alright   Ravoprax the Dragonborn Fighter Says: "hey you guys coming?"   Dungeon Master (GM): is someone climbing down in? i need one dex check for each 10 ft you go down   Roqar: 18     19 DEXTERITY SAVE  (6) Willie Belson   Dramin Stillfest: there u go   Dungeon Master (GM): one more Roqar   Roqar the Elf Rogue ies off her rope climvbs in to check on Wizard 4     6 DEXTERITY  (2) Roqar Falls 10 feet   Dungeon Master (GM): ok you slip during the last ten feet and take  2  damage  
Ravoprax the Dragonborn Fighter Says: "You ok?"   Dungeon Master (GM): you have 6 hp now   Roqar the Elf Rogue Says: "I'm alright, just slipped a bit "   Roqar the Elf Rogue Ties rope around the Wizard Does what she can for him (Heal)   Dungeon Master (GM): ok   Roqar: 15     12 MEDICINE  (-2) Roqar   Ravoprax Elmash: nice   Ravoprax the Dragonborn Fighter Pulls the wizard up carefully   Dungeon Master (GM): looks like the wizard is stable now   Ravoprax Elmash: so 0 hp?   Dungeon Master (GM): yea   Dramin Stillfest: how much can you heal?   Roqar the Elf Rogue Climbs up after the rope is passed down 18     3 ATHLETICS  (-1) Roqar   Dungeon Master (GM): ok one more   Roqar: 5     4 ATHLETICS  (-1) Roqar   Dungeon Master (GM): oh geez, that's  7  damage from falling   Roqar: LOL Roqar is down now   Ravoprax Elmash: Advantage cause of the rope?   Dungeon Master (GM): he still falls   Ravoprax Elmash: yeah damit   Dungeon Master (GM): had he mentioned the rope was tied around him he would not have fallen in! that means Roqar is at -1 hit points   Ravoprax Elmash: I thought he did before his athletics roll   Dramin Stillfest: why i did not use the rope, apart from rp reason, i have -1 dex so i would have brought people down with me   Dungeon Master (GM): i just saw that he climbed out   Roqar: (Someone needs to climb down How about Willie?)   Dungeon Master (GM): ok so someone needs to fish Roqar out now and stabilize her   Ravoprax the Dragonborn Fighter I tie the rope around me and go down
Roqar: 17     18 DEXTERITY  (4) Willie Belson 20     10 DEXTERITY  (4) Willie Belson   Dungeon Master (GM): does willie or flint have their own rope or do you try to toss the other rope over to them?   Ravoprax Elmash: Welfets is out of the pit right?   Dungeon Master (GM): yes he's out   Ravoprax Elmash: I secure the rope with pitons and go down or if willie is near the edge I try to toss the rope   Dungeon Master (GM): ok ravoprax   Roqar: It should be easy to pass the rope over   Dungeon Master (GM): with one end still secure to the pitons it would be otherwise a dex check to have tossed over the rope or walk it back   Ravoprax Elmash: So it works with the pitons?   Roqar: Roqar used her own rope toss that over Willie made it down with it   Dungeon Master (GM): is willie climbing down or being lowered down by flint?   Roqar: He would have climbed down rolled 2x already   Dungeon Master (GM): oh i see it now ok ok he's good   Willie the Elf Ranger Ties the rope to Roqar for her to be hauled up   Dungeon Master (GM): ok it's done   Roqar: 9     17 MEDICINE  (1) Willie Belson   Dungeon Master (GM): ok needs a 13 or less i believe so she is stable now ok so with willie in the pit does he climb out now or wait until flint tries to cross over??   Willie the Elf Ranger Once Rope is passed down will tie the rope around his waist and tries to climb out 20     11 DEXTERITY  (4) Willie Belson 14     14 DEXTERITY  (4) Willie Belson   Dungeon Master (GM): alright and just need to know if that is after Flint tries to cross? I'll roll for flint   Roqar: after In case Flint falls   Dungeon Master (GM): 16     21 DEXTERITY  (1) Flint Frostbeard he's good! you are all on the other side now
Ravoprax the Dragonborn Fighter Says: "We need to take a break. At least until these two wake up"   Dungeon Master (GM): indeed   Ravoprax Elmash: so we take the short rest?   Roqar: Yeah short rest   Ravoprax Elmash: so do I use the hit die to heal up?   Roqar: Yes   Ravoprax Elmash: 12 HIT DICE  (D10+ 3 ) Ravoprax Elmash   Dungeon Master (GM): you guys do see a door to the south   Roqar: 2 HIT DICE  (D8+ 0 ) Roqar   Dungeon Master (GM): are you resting in the hall right where you are?   Dramin Stillfest: whats my hit die   Dungeon Master (GM): just 1   Ravoprax Elmash: check the character sheet   Dungeon Master (GM): oh you mean which die   Roqar: on the sheet click hit dice   Welfest Burner: 4 HIT DICE  (D6+ 2 ) Welfest Burner yes it says one... should it be d6   Dungeon Master (GM): when you click it it rolls the D6 it rolls 1 D6 see plus any bonus   Ravoprax the Dragonborn Fighter Flap harder next time wizard   Roqar: First level you only have 1 hit dice   Dungeon Master (GM): so welfast has 4 and Roqar has 2 hit points now   Welfest the Tiefling Wizard Says: "HEY, it was leap of faith"   Dungeon Master (GM): (To GM)rolling  2 = 2   Dungeon Master (GM): no one comes around during your short rest   Roqar the Elf Rogue Says: "Dammit I wa just about there, then I stepped wrong and slipped"   Ravoprax the Dragonborn Fighter Chuckles   Ravoprax the Dragonborn Fighter Says: "Maybe we should try and head back to the town. Some of us are pretty beat up"   Roqar the Elf Rogue Says: "I could use a good drink "   Ravoprax Elmash: Now we try and cross the pit of doom again?   Roqar: With a rope   Ravoprax the Dragonborn Fighter Ties the rope across Willie's waist   Dungeon Master (GM): there is that door to the south as well   Ravoprax the Dragonborn Fighter Says: "Off ya go then"   Welfest the Tiefling Wizard Says: "better yet"   Roqar: There are two ropes tie one on send it back   Welfest the Tiefling Wizard Says: "Give me the rope"
Roqar: 15     6 DEXTERITY  (4) Willie Belson 23     14 DEXTERITY  (4) Willie Belson   Ravoprax Elmash: We tie one end to willie and the other end is secured on this side with pitons and us grabbing it   Welfest Burner: 2 DEXTERITY SAVE  (-1) Welfest Burner   Ravoprax Elmash: on the other side Willie secures the other end   Dungeon Master (GM): you just need one dex check roll to cross via the ledge ok ravoprax, rope is secure   Roqar: Welfest falls again   Ravoprax the Dragonborn Fighter Says: "Damit"   Dungeon Master (GM): he rolled a save not a check though   Roqar: roll a check top row   Ravoprax Elmash: Does the rope do anything to help?   Dramin Stillfest: since this i athletic feat i will check for atheletics   Welfest Burner: 3 ATHLETICS  (0) Welfest Burner ...   Roqar: Rope should be tied around you as you cross   Dungeon Master (GM): ok how many strands of rope are we talking here now?   Ravoprax Elmash: I got 50 feet   Dungeon Master (GM): we have one secured across the ledge   Roqar: Two ropes one that is tied around you other to hold onto   Ravoprax Elmash: and roqar had one   Dungeon Master (GM): ok and for the one that is tied around you is it tied to the other rope just lose enough to move it as you cross or is it being held by the guys on the other side?   Roqar: Tied to pitons its not tied to the other rope 50 feet long one rope is tied off at both ends   Dungeon Master (GM): ok ok so if he falls in he'll only take 1d6 from smacking the side add +4 to the roll so 7 for Wellfast still need a 15   Welfest Burner: ...   Dungeon Master (GM): he would slip   Welfest Burner: maybe i should create a new char...   Ravoprax Elmash: lol   Roqar: No don’t do that   Ravoprax Elmash: Don't give up   Dungeon Master (GM): but you only take  6  from smacking the side of the pit and dangle there oh geez     Willie the Elf Ranger We pull him up and try again   Dramin Stillfest: welp i am dead again   Roqar: How about Ravoprax carry him over?   Dungeon Master (GM): i should note that the cover of the pit looks to be held by wooden beams, it crashed to the bottom, it was not a hinged cover   Ravoprax Elmash: Sure I try to stabilize Welfest   Dungeon Master (GM): ok
Ravoprax Elmash: 6     2 MEDICINE  (0) Ravoprax Elmash   Roqar: (I have to go top of the hour for lunch then shovel dads walk   Dungeon Master (GM): alright he's stabilized   Ravoprax Elmash: I try to cross with Welfest Using all the ropes   Dungeon Master (GM): ok   Ravoprax Elmash: 20     12 DEXTERITY  (3) Ravoprax Elmash   Dungeon Master (GM): ok you make it over!   Ravoprax Elmash: Whew   Roqar: Roqar will try with both ropes next 18     4 DEXTERITY  (2) Roqar   Dungeon Master (GM): 11     4 DEXTERITY  (1) Flint Frostbeard 20     12 DEXTERITY  (1) Flint Frostbeard 7     7 DEXTERITY  (1) Flint Frostbeard 4     11 DEXTERITY  (1) Flint Frostbeard heh ok taking the first roll he is still good at at +4 on the roll   Ravoprax Elmash: Almost TPK by a pit   Roqar: Yeah   Dungeon Master (GM): do you risk the North east door you simply go the way you came in???   Ravoprax Elmash: We go back the way we came   Dungeon Master (GM): alright   Ravoprax Elmash: to the sister's house   Roqar: Ask for healing and for her to knit me a coonskin cap :D   Dungeon Master (GM): you pass the north east door in the short hallway as well then go through the secret door and see the nothic again ok the Nothic speaks again   Nothic Says: "Leaving so soon?!"   Roqar the Elf Rogue Says: "We'll be back to go further"   Nothic Says: "Very well then. See you later!"   Ravoprax the Dragonborn Fighter Says: "Bye"   Dungeon Master (GM): ok so we go back into town the same way you go here   Roqar: Yes   Ravoprax Elmash: Can I knock on the door?   Dungeon Master (GM): ok this must be a single layer map need the one where you see inside the buildings   Roqar: Back   Dungeon Master (GM): ok you do that and Sister Garaele answers the door   Ravoprax Elmash: Ravoprax the Dragonborn Fighter Says: "Hi there sister" Says: "One of our friend seems to be having a rough day"
Sister Garaele the Cleric of Tymora Says: "Oh my! what happened? Was it the Redbrands again?, Bring him inside and i will see what i can do.”   Ravoprax the Dragonborn Fighter Says: "We were trying to investigate what the Redbrands were upto"   Sister Garaele the Cleric of Tymora Says: "They are always up to no good for sure."   Ravoprax Elmash: Should we show here the symbols and see what she knows?   Dungeon Master (GM): she will do a cure light wounds on Welfast no one in the party has that to use as her sheet does not have the spells she heals  3  hit points   Welfest the Tiefling Wizard Says: "whats happening"   Welfest the Tiefling Wizard stirs back to life   Roqar the Elf Rogue Says: "Do you know anything about these symbols?"   Ravoprax the Dragonborn Fighter Says: "Welcome back"   Roqar: (Shows her the rings)   Sister Garaele the Cleric of Tymora Says: "You were injured and they brought you to me to heal you."   Welfest the Tiefling Wizard Says: "figures"   Welfest the Tiefling Wizard falls back to sleep   Ravoprax the Dragonborn Fighter Says: "We owe you one sister."   Sister Garaele the Cleric of Tymora Says: "Those Redbrands are so much trouble. I was expecting a friend to arrive in town to help but he never showed."   Roqar the Elf Rogue Says: "Seems like there’s lots going on here lately"   Ravoprax the Dragonborn Fighter Says: "Where is your friend from?"   Sister Garaele the Cleric of Tymora Says: "Yingle was from Neverwinter. Here travelers had found a gnome in a pit on the Triboar trail without weapon or his holy symbol. I do believe it was my friend Yingle Yawnbringer."   Ravoprax the Dragonborn Fighter Says: "Sorry to hear" Says: "Do you recognize these symbols?"   Sister Garaele the Cleric of Tymora Says: "In the face of these Redbrands all I can says is to Live with boldness, for to dare is to live and those who overcome their fears are able to live without regret.."   Says: "Oh yes these signet rings belong to the relatives of House Tresendar."   Says: "They used to live in Tresendar manor on the east side of town."   Ravoprax the Dragonborn Fighter Says: "What sort of people are they?"   Sister Garaele the Cleric of Tymora Says: "They were the ruling noble house of Phandalin for a time.”   Says: "These days we elect a Townmaster and Harbin Wester is the current one."   Ravoprax the Dragonborn Fighter Says: "What happened?"   Sister Garaele the Cleric of Tymora Says: "In 951 an orc war led by King Uruth Ukrypt of the Sword Mountains, wiped out Phandalin and laid waste to the settlement. He was also the Orc King that laid siege to Waterdeep, which was once known as Nimoar’s Hold, and broke it in 936 during the Orcfastings War. However, Nimoar’s Hold, was able to defeat the orcs. Tresendar manor along with the whole town was then abandoned during that time in 951. Aldith Tresendar, whom was known as the Black Hawk, was a great knight who died during that raid. Aldith, carried a blade known as the Talon, of which the hilt is said to be shaped into a majestic bird with it’s wings stretched out wide.”   Ravoprax the Dragonborn Fighter Nods   Sister Garaele the Cleric of Tymora Says: "Anything more i can do for you folks?"   Ravoprax the Dragonborn Fighter Says: "Do you know I there is someplace in town where we can get potions?"   Roqar the Elf Rogue Says: "If you have the chance, Would you be wiling to knit me a coonskin cap? using this pelt  Pulls it out of her backpack "   Dungeon Master (GM): let me check on that   Sister Garaele the Cleric of Tymora Says: "I am afraid not." Says: "I should mention Yingle was coming to assist on a mission to Conyberry."   Ravoprax Elmash: on the cap or the potion?   Sister Garaele the Cleric of Tymora Says: "Perhaps the town weaver Freda can make you a cap, she hangs out at the stonehill inn" Says: "Yingle was to see an elf maiden named Agatha that lives in the woods north of Conyberry."   Roqar the Elf Rogue Says: "Ah thanks  Stuffs it back into her backpack "   Ravoprax the Dragonborn Fighter Says: "Do you know who Agatha is?"   Sister Garaele the Cleric of Tymora Says: "I had originally gone myself to query her, but Agatha did not appear." Says: "Auglathla, as her real elven name is, is now a banshee."
Roqar the Elf Rogue Says: " Mumbles  This Agatha seems like more than a maiden"   Sister Garaele the Cleric of Tymora Says: "It means winter breeze in common."   Ravoprax the Dragonborn Fighter Says: "What happened?"   Sister Garaele the Cleric of Tymora Says: "If you could visit her, it would be helpful, as I need information on a spellbook."   Ravoprax the Dragonborn Fighter Says: "Of course Sister. We do owe you one for all your help"   Sister Garaele the Cleric of Tymora Says: "I do not know the story of Agatha’s death that it caused her to become a banshee."   Ravoprax the Dragonborn Fighter Says: "Will she be hostile?"   Roqar the Elf Rogue Says: " Surprised  Visit Banshee? Isn't that like stealing treasure from a dragon?"   Sister Garaele the Cleric of Tymora Reaches for a jeweled silver comb sitting upon a table.   Sister Garaele the Cleric of Tymora Says: "I believe she may have been envious of me, thus why she did not appear."   Says: "If you would go for me to learn the location of this spellbook, once possessed by the great wizard, Bowgentle. which I seek, will you present this jeweled comb as a gift to Auglathla?"   Ravoprax Elmash: Can I insight check her to see if she is telling the truth?   Sister Garaele: yes   Ravoprax Elmash: 19     16 INSIGHT  (2) Ravoprax Elmash   Sister Garaele: you do believe her to be truthful   Ravoprax Elmash: ok   Ravoprax the Dragonborn Fighter Takes the comb   Sister Garaele the Cleric of Tymora Says: "I believe that if you can flatter her and present the jeweled comb she may devulge the information about the spell book and I will pay you in the form of 3 potions of healing,"   Ravoprax the Dragonborn Fighter Says: "We would appreciate a couple of healing potions before we go. In case it does not go well"   Sister Garaele the Cleric of Tymora Says: "Anything more I can do for you and will you do this task for me?"   Ravoprax the Dragonborn Fighter Says: "We will be sure to pay for it"   Dungeon Master (GM): ok i will roll on if she can spare two potions right now 1-3 she will:  3   Sister Garaele the Cleric of Tymora Says: "I can sell you two potions now but it will cost you 100 gp per vial."   Ravoprax the Dragonborn Fighter Says: "I'll take one"   Dungeon Master (GM): [You have that much gold?]   Ravoprax Elmash: 129 gp   Sister Garaele the Cleric of Tymora Says: "Ok, here is a healing potion for you then."   Sister Garaele the Cleric of Tymora Hands Ravoprax the healing potion.   Ravoprax the Dragonborn Fighter Says: "Thank you"   Roqar: (So going to see Agatha next week?)   Ravoprax Elmash: probably   Dungeon Master (GM): looks like it if you undertake the mission!   Welfest Burner: yes   Ravoprax the Dragonborn Fighter Says: "I'll meet you guys at the inn"   Ravoprax the Dragonborn Fighter I head to the blacksmith   Sister Garaele the Cleric of Tymora Says: "Oh, thank you for this, here is the comb, please don't lose it. Also, be aware that orcs have been raiding the part of the Triboar trail between Phandalin and Conyberry and have also raided that village. I should note that I have heard that a group of people had volunteered to seek out the orcs over a month ago and have not yet returned."   Roqar: Roqar is not too keen to go see a Banshee but can rp that on the way :)   Ravoprax Elmash: That'll be fun   Sister Garaele the Cleric of Tymora Says: "Have faith in the fate that you pursue and trust your own luck, for to master one’s own path shows the very confidence that the Smiling Lady favors."   Ravoprax Elmash: Does the blacksmith have a rapier?
Dungeon Master (GM): 1-3 he does:  1 yep   Yoshi: I'm gonna head off too, laters   Ravoprax Elmash: how much? Bye Yoshi   Dungeon Master (GM): let me see   Roqar: I have faith alright faith that this Banshee is gonna kill me haha   Dungeon Master (GM): a rapier is 25 gp   Ravoprax Elmash: I'll bargain for 20gp persuasion?   Dungeon Master (GM): ok   Ravoprax Elmash: 17     5 PERSUASION  (4) Ravoprax Elmash   Thagren Ironforge the BlackSmith Says: "Very well, i will let you have it for 20 gold. "   Ravoprax the Dragonborn Fighter Says: "Pleasure doing business "   Ravoprax the Dragonborn Fighter I head to the inn   Thagren Ironforge: ok   Ravoprax Elmash: Thanks for the session   Dungeon Master (GM): you are welcome and thanks for playing guys!   Ravoprax Elmash: Bye guys see you next time   Dungeon Master (GM): See you all next week!   Ravoprax Elmash: Bye!   Ravoprax Elmash: I'm off. Thanks for the fun session   Dungeon Master (GM): ok see ya!