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What exactly do you get with a published adventure?

Hello all,  I love Roll 20 but I never took the splurge in buying an already completed adventure for example for D&D.  What exactly do you get with the 5E adventures? For example Storm Kings Thunder?  Do you get tokens?  Maps?  Or is it literally just the adventure and I still have to go ahead and make all the maps and stuff?  I am trying to find a benefit and balance my spending.  I bought all my Source Books on DND beyond, but I don't want to buy adventures there yet since most of my playing is done online with Roll 20.  I just want to know what I am getting into if it is easier to just buy and keep everything on D&D beyond if the modules here are not worth it.
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Edited 1576551351
Spren
Sheet Author
You get all the tokens, all the maps (that are in the book, no extras), all the npcs sheets set up, all the dynamic lighting set up, all the artwork in handouts, all the magic items in handouts, and a bunch of rollable tables like for items in a giant's pockets and for npcs that transform. If you want I can load a game up and give you access if you want to take a look. It's an enormous time saver to buy the module on here, but I totally understand not wanting to spend the money. I find they are worth it though. Here's a video: <a href="https://www.youtube.com/watch?v=URd5961fPaA" rel="nofollow">https://www.youtube.com/watch?v=URd5961fPaA</a>
Spren said: You get all the tokens, all the maps (that are in the book, no extras), all the npcs sheets set up, all the dynamic lighting set up, all the artwork in handouts, all the magic items in handouts, and a bunch of rollable tables like for items in a giant's pockets and for npcs that transform. If you want I can load a game up and give you access if you want to take a look. It's an enormous time saver to buy the module on here, but I totally understand not wanting to spend the money. I find they are worth it though. Here's a video: <a href="https://www.youtube.com/watch?v=URd5961fPaA" rel="nofollow">https://www.youtube.com/watch?v=URd5961fPaA</a> Thanks a ton, Spren I appreciate the reply.&nbsp; It's not the money as much as just not being clear what you get in the Market and best for my situation I prefer DND beyond for source material and a good virtual tabletop for adventures I think would suit my situation best!&nbsp; I would bank on DND beyond getting their own Virtual Tabel in future but I also play a few other systems so it would make sense to stick with Roll 20.&nbsp; &nbsp;I live in Brazil mostly play with my buddies back home in the USA we only play online.&nbsp; However, I am finally comfortable in my Portuguese to run games so I would be doing those live.&nbsp; Sure if you want to add me to take a look I would greatly appreciate it!&nbsp; I will also check out the video thanks for the very clear response.&nbsp; And you could still, in theory, read it and prepare if you also wanted to use it for a Home Game live right?
Curse of Strahd also gives you the Tarokka Deck and the top down views of the castle maps that include dynamic lighting and tokens on them. I have a Firefox and Chorme browser plugin (called Beyond 20) that links my D&amp;D Beyond with Roll20, I can open up a monster's stats and it adds buttons that allow me to roll saves and attacks along with damage automatically to Roll20. I know I can open the monster stats in Roll20 and make my rolls from there, but personally I feel like that clutters up my Roll20 screen. I don't mind switching tabs and I also find it's easier to read the adventure on D&amp;D Beyond than opening the adventure in Roll20 and trying to read it. These are all just personal preferences for my DM'ing style.