Is there any way to add additional damage to only fire spells? Ex. One of my players received a home-brewed magic item that grants her +1 damage on all fire spells. Is there any way to account for this automatically, possibly with global damage modifier, macro, or script? I know I could change the spells to have +1 damage but some spells such as chromatic orb are sometimes effected but wouldn't always be effected as they could have different damage types depending on the casters choice. Any thoughts would be appreciated!