Doomsby said: So I was playing around with the rollable tables feature, (free edition,) and it seems like it is severally limited. Is it really just press the roll button and get an ugly output of the result name? There seems to be no way to tie notes, items, macros, or even the actual table to it. Why would I use this feature, get the result "Storm," and then consult something else to see what the effects of "Storm" is, when I could just /r a dice to do same thing? Ultimately, what I was hoping for was to make a loot table, and have any notes of any resulting magic item pop-up. Either just to myself, or openly to the players so that they can decide to stick it in their inventories or group inventory. Or even just a wandering monster table and have it automatically roll to see how many of the resulting monster appear. But if I have to look through the compendium to move about an item, or look at some table notes to see what to describe to a player, or have to open up the dice roller to find out the number of monsters appear, again why would I use this feature and not just roll myself a dice? I have to agree. I've said it before, but roll20's rollable table feature is not fit for the purpose of an rpg table roller. In an rpg, tables must be able to do the following, in order of highest to lowest importance: handle modifiers, and constrain to the min and max of the table. Have results on the table include rolls (so an entry might be "you encounter 1d3 orcs) Personally, i think having nested tables (like a table result leads to a roll of another table) should be included, but it's not essential. The top two are, and it's baffling to me that roll20's tables cant do this. I love roll20, but I cannot complain about this particular failing enough. I honestly think this shows a low regard for their own product, and their users, that something so basic cannot be provided. How can you provide a table roller to a roleplaying community, that does not fulfil the absolutely most basic features that a roleplayer will expect? Tables are extremely common in rpgs. Every single game will use them, if they are functional. It shouldnt need a suggestion to fix this. The roll20 devs should look at this feature, and be shocked that they have allowed such a crippled feature to exist so long, and should do something about it. Bear in mind, there's no Pro feature which does this natively either. People have to create scripts to do it. But that's immaterial, a feature as basic as this, and as necessary to roleplayers as this. should be a free feature.