
That was a mouthful! (that's what she said)
I have found several articles that get me close to what I want but I can't figure out how to convert them to what I want. Here is what I am looking for:
Attack -
if non-crit - do nothing
if crit - roll on specific damage table (piercing, slashing, etc)
Table will be random, and have the following output: damage and a text message saying something happened (pushed back 10 ft, limb cut off, etc)
So in my head it will look something like this:
"Hits for 20 slashing damage, cutting off the enemies' left arm!"
Here's what I've tried so far: I created a rollable table (called slashing) and had a macro (called slashing crit hit) reference it. I then put [[ 1t[slashing-crit-hit] ]] in the crit section on a character sheet. Got the output "couldn't find the table." I then just had it reference just the table (slashing) so the formula now read [[ 1t[slashing] ]] It read the table but didn't give me an output (I put one item on that table so I would get something) I then realized that a table will not auto roll, so at this point I feel like I need a script. Thoughts?
Also, I never made it past "hello world!" so small words please...