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CLOSED: 2020 One-Shots, Mini-Campaigns and Longer Campaigns Schedule (Self-Serve, Take the Next Number)

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MattBx8
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Hello Everyone, This is the 2020 game listing.  This game listing is now Self-Serve. GMs:  Create a separate recruitment thread on the forum. Take the next available number and post a link to that thread here. Use the following format for this thread: #. Game Name (link): GM; brief description; one-shot/mini-campaign, full game; # of sessions; schedule / rough month it will run; # of players; video/voice/chat, clients used; any notes Players, respond to the GMs, either through their actual game listing thread or PMing them. I’ll continue janitorial duties to keep this thread clean and delete any non-GM postings. /Matt
1. Star Wars: The Shadow Syndicate Description: Its been two years since the Death Star was destroyed by the Rebel Alliance around Yavin. The Galactic Empire suffered a huge loss with the space station destroyed among troops and military forces. Rebel Alliance has established a new base on the planet of Hoth led by Luke Skywalker. Meanwhile a Correllian Noble named Memphis Drogan is looking to get his hands on Firethorn seeds for the worth and start new sales and open economic boarders among other planet in the galaxy as Firethorn trees are very resilient and have special properties that remain a mystery to even some of the smartest scientist in the galaxy. However Memphis isn't alone as another wants to use the seeds to break the galactic economy and overthrow all nobles and crime lords in the galaxy and soon the empire, he is known as the Shadow Broker, he leads the Shadow Syndicate. Shadow Broker's identity, race, description all remain a mystery and anyone who saw him ends up dead moments later. The Shadow Syndicate is made up of Zabrak, Quarren, and Wookies and they plan to use the seeds for terrible misdeeds. 1-6 Sessions - This can be changed based on game play. Saturdays  Every Other Week - This is subject to change as well, based on players and GM availability.  9:00 pm - GM needs to be firm on the time for personal reasons. 4 Players Voice - Discord
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2.  Pirates Game Description:  Freedom is found on the waves of the sea. A hard freedom, one with no laws save the ones you keep by the edge of your blade and the force of your personality, but a freedom from the laws of men on the mainland. Only you know why you choose this freedom over the life of men and laws on dry land or those of the Royal Crowns that control the areas. Trade from mainland crosses the treacherous waters of the sea. Spices from the Persian Empire in the east, exotic goods from the African Nations in the south, and "modern wonders" such as cloth, iron, copper from the European Mainland to the north, and countless other goods criss-crossing the water in loaded down ships. Many terrors lurk in the deep dark waters too. Vicious storms, horrible sea monsters, ghost ships, and half crazed cultists to forgotten gods, to name a few. That's not even mentioning the pirates - but you know all about them - and with pirates comes those looking to cash in on the bounty that your kind leaves in its wake, whether they be officially sanctioned or simple bounty hunters. You are a crew to a junior member of the Pirate Admiralty. As the crew to a junior member, you work on, own, and/or operate a ship but report to one of the 5 pirate Lords who run the fleet. A meeting is called on an island in the middle of the Mediterranean to vote for a new Lord of The Admiralty due to a recent death. The Lords will nominate a new Lord and the junior captains will vote. The new Lord will take their previous holdings with them as well as take over the old Lord's holdings. Reparations and balances almost certainly happen due to the shift. Loyalties change and deals are made. Group Details/Specifics:  I'm looking for 1 new player to join a Fate Core game that meets on Thursdays from 8-11 EST. We're mid game and recently had to drop a player for no call/no showing too many times. There are 4 people in the group, counting myself. We've been playing together off and on over Roll20 and Google Hangouts for about 7 years now through different games and systems. I imagine at some point we'll migrate over to Discord but I'm stubborn and someone has to keep the lights on for hangouts. The game has an indeterminate length right now. I expect to wrap up at a certain point, but that could be 3 weeks or it could be a year depending on the direction the players go. While I'm advertising specifically about this game, I'm really looking for someone new to bring into the group on a regular basis. We usually play Fate based games but we've been known to branch out and try something new when we get the itch.  
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MattBx8
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3. FATE Atomic Robo: What Hath Mad Science Wrought?! : MattBx8; Atomic Robo; mini-campaign; 4-6 of sessions; 1st and 3rd Friday of the month, 6:30PM PST; First Session January 17; 5-6 players; voice/chat, Roll20/Discord. I am starting up an Atomic Robo game on alternate Fridays (currently the 1st and 3rd Friday of the month), for a mini-campaign (4-6 sessions), starting at 6:30PM PST. We'll be using Roll20 and Discord. The first session is this Friday, January 17th. We'll be making characters and making some choice on the setting. We already have some players but have room for a few more. If you are interested in joining, be sure to post in the announcement page here and I'll get back to you. /Matt
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MattBx8
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4. Fate of Dune: Raid on Geidi Prime : MattBx8; Fate using Atomic Robo Modes; mini-campaign; 4-6 sessions; bi-monthly on Mondays, 5:30PM PST; First Session February 10; 5-6 players; voice/chat, Roll20/Discord. I am starting up a Fate of Dune game on alternate Mondays, for a mini-campaign (4-6 sessions), starting at 5:30PM PST. We'll be using Roll20 and Discord. The first session is Monday, February 10th. We'll be making characters and discussing the setting. We already have some players but have room for a few more. If you are interested in joining, be sure to post in the announcement page here and I'll get back to you. /Matt
5.  The  Baltimore Ghostbusters  are looking to recruit! It's 1990, and with the Statue of Liberty back on her pedestal the Ghostbusters have finally realised Venkman's dream and franchises are now available for believers in the paranormal (subject to credit checks). One such franchise has started up in Baltimore, consisting of  Buzz , the mechanic who believes everything can go faster,  CD , the part-timer stringer and manager of the team's media presence, and  Avery , the college drop-out and aspiring necromancer. Working out of a disused bank, the crew have dealt with everything from possessed public transport to a spectral steamship, but the jobs are piling up and they could use another pair of hands. This is a mini-campaign in progress with two sessions done and four or five sessions to go (depending on the finale). We play weekly on Wednesdays at 8PM GMT using Roll20 for the playspace and Discord for voice with our sessions usually lasting 2-3 hours. The game is pretty much straight Fate Accelerated so all you need is a  cheat sheet  or the  SRD  to get started. As this is an episodic game you don't have to sign up for the full season straight away. You can make a guest appearance in one episode and switch out for something else in another if you like. Because our actual playing time is limited I must ask that if you're interested, get in touch with me in advance so we can work out your character before table time. The setting is Baltimore in the early 90's during a period of supernatural turbulence, following the events of Ghostbusters 2. The tone is spooky and weird with scary elements but not outright horror. If you're interested or have any questions, just drop me a line!
6. Cross Ange: Aftermath GM: Megan Jones, plus others This game will be set in the world (correction, worlds) of the Cross Ange anime, a series about pretty girls in mechs that serves a mixture of action with superfluous levels of fanservice.  For this reason, the game will be considered Mature 18+ .  Knowledge of the anime is recommended, but the 25 episodes can be quickly binged if you're of a mind to do so. This will be a living campaign taking place on two Earths, with eventual contact between the two.  Session schedules will vary according to GM player availability. This is a text game, and will be playing on two Roll20 games (for sessions) and a Discord server (for downtime RP and OOC chat).
7. One-Shot  GM: volunteers welcome, I will do it if need be. Fate Core Condensed   Module: Eagle Eyes (I will supply a copy) The Module setting: Eagle Eyes takes the themes and tropes of classic noir detective stories and transplants them to the dusty streets of ancient Rome. As members of the Eagles, the secret investigative arm of the Senate, you’ll delve into the seedy underbelly of the Eternal City, where lies and intrigue keep company with murder and betrayal. The rewards for service are impressive, but the risks run deep, and only those with sharp eyes, steady hands, and steely hearts will survive. Game will be run using the tools described by Randy Oest  Google Hangouts, Trello & Roll20  Since we are all shut in due to Covid, times are flexible on weekends. I still work online, so no 9-5 during the week. Eastern Standard Times.
8. Daring Tales of Adventure GM: Me Two-fisted pulp action set in 1936. Punch Nazis, thrilling chases, and strange mysteries.  On-going campaign, drop-in & drop-out, pre-gens available, beginners welcome Irregularly scheduled as time permits. For now, during the day Monday - Thursday depending on interest, hopefully weekly 4 players at a time Voice on Discord
9: FATE of the Dead GM: Jon First Chapter of playing in a Zombie Apocalypse Survival Game using the fate core rules.  Introduction Chapter 1: The World Time Forgot A mysterious illness struck the world has medical researchers baffled. However once a patient dies from this virus, they don't stay dead they come back as a flesh eating corpse spreading the mysterious infection across the local areas, and soon the states, and possibly soon the world. Can normal humans survive in a world that has just ended? Weekly Fridays at 9:00 pm 4 players Voice on Discord
10. Ashes of Chaos GM: Cutter Date: Tuesday, April 7 at 11 AM Pacific (UTC-7) Artemis V is one of the only life-bearing exoplanets discovered by Terran Colonials. The militaristic Ecological Authority wants to use Artemis V to create a new home for Earth’s threatened animal species but native predators must be eliminated first. Artemis Pure thinks the planet’s ecology should be left alone. The player characters are ordinary Colonials who volunteer for either the Ecological Authority or Artemis Pure. While camping deep in the wilderness of Artemis V, the characters hear a radio announcement never before heard on a Terran Colony, “Artemis V is being invaded.” This scenario is a one-shot game to be played out over 1-3 sessions. It is not a recurring campaign.
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11. Game of Adventuring V ( link ) GM: Me and others, plus anyone that is interested in helping out; Brief description: A living World game where players take the roles of Gods and/or their Champions, dealing with matters of the Omniverse; Full Game - Living World ; 60 Sessions (based on previous years); One Session every two days , thus there is pretty much a session in each day of the week within the span of two weeks; 50 Players : That's pretty much the table's limit, though it is expected that less players will be present in each session. Based on previous years the players present within a session are between 3 to 13; Text-only, Roll20+Discord Notes: The Game's community communicates through Discord. It's not necessary to participate in every session.
12. Sandbox III ( link ) GM:  ReneC Description : Open to what the players want. We can negotiate, the world is your oyster. :) Time/Date : GMT +8 6:00 PM Friday April 10 Oneshot . Looking for 3-4 players. We're using discord.
13. Masters of Umdaar: The Deathbringer Mask Post-post-apocalyptic world in the remote future.  The land and life itself has been shaped beyond recognition by the godlike Demiurge before they (it?) left.  Now the survivors struggle to find a new balance of power by seeking out the artifacts left behind. One shot game for 4-5 players this Thursday, April 16, at 2pm EDT.
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14. Psi-Ops Game Description: The Year is 2099 and the city has become overrun. Four main criminal enterprises have tightened their stranglehold on the city, driving the citizenry to the brink of panic. As a last act before going missing, the Mayor puts out a distress call, asking for help from the federal government's elite tactical squad, hoping that they can come in and handle the situation that has consumed the city. The squad, foreigners to the city, are dispatched right away to see what, if anything, can be done to restore law and order to the broken city. Group Details/Specifics:  I'm looking for 2-3 more players (for a total of 3-4 players) to join a Fate Core game that meets on Thursdays from 8-11 EST. We'll be using roll20 and Discord for voice. The setting is near future, so it will have advanced tech and the ability to dabble into psionic abilities. I'd expect this game to be of medium-ish length, maybe 10 or so sessions, but I'm a terrible judge of this. There will be an overarching story that the PCs will be able to explore at their leisure. If you're interested send me a PM or head over to the LFG page linked in the game name.
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15.   Rifts West Marches  "Rifts" (Long Campaign; day Fridays, frequency alternating weeks August; 11:59PM, Eastern; Roll20) Playing the Rifts setting using FATE Core GM: Dancingroning Game Description: Adventures in a magic and horror torn sc-ifi post-apocalypse. Anything could come through a rift from anywhere. Even your character.  The Coalition, humanities greatest hope, a group of illiterate human supremacists are at war with the federation of magic a menagerie if mages dragons, diabolic Sumeoners and lizard Mages. Demons Monsters and sentient insect invasions rage the lands, while gangs steal cybernetics from living victims in the streets and Technowizards fly free in the skies on magic wing-boards. Do you make deals in the shadows, Save the helpless, Repair nuclear generators for food or pop the minds of your enemies like a grape. Come Find out The Game runs every other week on Friday or Saturday with occasional games midweek. 7-8 per session West Marches Style
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16.   Chi-Town Heist  Fate/Rifts (One Shot; August 8PM, Eastern; Roll20) Playing the Rifts setting using FATE Core GM:  Dancingronin 7 Players In this one shot: Members of a local gang inside the Chi-Town megastructure are recruited to infiltrate a coalition facility and steal an item so secretive the coalition is hiding it from its own members Playing the Rifts setting using FATE Core Adventures in a magic and horror torn sc-ifi post-apocalypse. Anything could come through a rift from anywhere. Even your character.
17. Star Wars The Great Tatooine Heist Saga (Campaign Module, June 13th 2020 at 1:00 pm Eastern Time, Roll20 and Discord) FATE Core Edition Star Wars GM: Jon 4 Players Campaign to Long Campaign Episode 1: The Imperial  Bank Heist It is a dark time for the galaxy, as the Galactic Republic fell and the new Galactic Empire rose to power with Emperor Palpatine and his apprentice Darth Vader. They are leading this new empire in the imperialization process of the galaxy.  Meanwhile on the planet Tatooine, the hutts are in the middle of gang war over territory and loyalty from followers. A hutt named Tivo was one of the most powerful hutts on Tatooine until Tivo was killed by Lobo the Hutt.  Once Tivo was dead Lobo took over the territory of Mos Shutta and the followers of Tivo. Except for those who chose to remain his followers even after his death went recently into hiding on the planet Tatooine.   Our adventure begins with a small group of adventurers that find themselves in a very bad position.
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18.   Sandbox IV (5 hours; one-shot; June 29 8:00 AM, GMT +8; Discord) FATE Core GM: Rene C 3 or 4 Players One Shot Hi all. I would like to continue exploring the extent of this system for storytelling purposes. Please expect this to be fast and loose with the rules. I am really more about the narrative. These are the rough parameters of what I'm looking for and planning to do: * Modern-ish setting with a possible twist, can have magic (to minimize worldbuilding) * We will set aside 30 minutes to worldbuild as a group, and another 30 minutes for character creation Please let me know if you're interested! PS.  Please note the time zone. If you live in the US, this game will not be in the morning for you. PPS. Here's the LFG
19. Urban Fantasy - Link Here GM:  Me. Brief description:  Using the Dresden Files Rules and world, but with some key changes. Living World: The world turns and your actions have consequences.  Sessions: Every Tuesday, starting at 8PM CST 2.5-3 hours a session.. 6 Players : If I get enough interest I might try and run a second game. Roll20+Discord for Voice. Notes:  No experience needed. I run loose and fast with an emphasis on the rule of cool. I care more about narrative. While I'm basically using the Dresden Files version of Fate for everything I am doing my own story with a twist in the time line so if you've read the books that knowledge will be of little use to you. Session 1 will be city and character creation.
20. Masters of Umdaar - LFG Listing GM:  Me. Description: Masters of Umdaar campaign Sessions: 7-11pm EST on Saturdays 4 Players : If I get enough interest I might try and run a second game. Roll20+Discord for Voice. I have never played or run Fate before but I am looking to get some experience. I would be looking to run a Masters of Umdaar campaign with the parameters setup by the players.  Session 0 would be character building and deciding on what the campaign is about.
21. 80s New Orleans PI - LGF Link GM: Me Description: Is in the LFG link. Looking to run a oneshot for 3 players who all work as Private Investigators in New Orleans set in the early 80s. One to two sessions. Time is in the LFG link. Roll 20 and Discord
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22. Mad Max-esque Adventure ( <a href="https://app.roll20.net/campaigns/details/9181577/mad-maxesque-adventure" rel="nofollow">https://app.roll20.net/campaigns/details/9181577/mad-maxesque-adventure</a> ) Details: Weekly at 7:30 PM Standard Eastern Time on Saturday, l ooking for 3 players, lasting 5 sessions minimum and hopefully more, will use discord for audio, FATE Core Description: Post-apocalyptic setting. If you’ve watched any of the Mad Max movies you get the gist. If not, think barren landscapes, pieced-together vehicles, crazed cult biker gangs, etc. The first session would involve your players obtaining a vehicle to explore the landscape for resources needed to survive as well as vehicle-to-vehicle combat. After this first session, things will be more free-form in nature. Session #1 Basic Rundown: The beginning of the first session would set aside about thirty minutes for introductions/ice-breaking among players out of game, thirty minutes to world-build and thirty minutes to create characters. This first session would probably last about four and a half hours, though would end up shorter if pre-game activities don’t last the full allotted time. There are several key questions for this first session that will be determined collaboratively over the course of pre-game and in-game discussion. How do your characters know each other? Why don’t they have a vehicle at the moment? Who are you trying to procure a vehicle from and how will you achieve this goal? Notes: Warning! This setting will include violence and most likely a fair deal of gore and body horror, as it’s the apocalypse after all. An X-card system will be set up to help prevent anyone from being accidentally traumatized thanks to the game but don’t say I didn’t warn you that things would get gruesome! If you haven’t already, please read at least the first chapter of the FATE Core Rulebook so you have a basic understanding of how the game works before the first session. You can get a digital version of the FATE Core perfectly free from Evil Hat Productions at the link below! <a href="https://www.evilhat.com/home/fate-core-downloads/" rel="nofollow">https://www.evilhat.com/home/fate-core-downloads/</a>
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23. New Orleans PI Looking to run a short campaign taking place in New Orleans the year being 1985. Roll 20 and Discord FULL
24. Fate of the Multiverse: Nibiru's Darkness Looking to run my first ever campaign and wouldn't mind both new people to the system as well as Fate Core veterans joining. Roll20 and Discord <a href="https://app.roll20.net/lfg/listing/268935/fate-of-the-multiverse-nibirus-darkness" rel="nofollow">https://app.roll20.net/lfg/listing/268935/fate-of-the-multiverse-nibirus-darkness</a>
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25. Fate Core Trial By Fire Trial By Fire refers to this being my first effort at Fate Core as a player or DM. I have experience as a DM in other systems, plus I have played games like Fiasco which can be compared very, very loosely. I am far more interested in a story than leveling or min-maxing. The game has no predetermined setting as per the rules, setting and character creation go hand in hand. That will be done during a first session, and only after a group gets to discuss it and have input. Thus the setting is open. What it won't be: Fantasy. I get enough of that genre with 5E, PF, and LFG. I don't enjoy Super Heroes or Cartoons. More about this is described in the game's application thread. Roll20 and Discord 2 to 3 times a month, I can do Saturday or Wednesday evenings. 6pm - 7pm. Sessions won't run longer than 4 hours. More info in the application thread. <a href="https://app.roll20.net/lfg/listing/271220/fate-core-trial-by-fire" rel="nofollow">https://app.roll20.net/lfg/listing/271220/fate-core-trial-by-fire</a>