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PathfinderCompanion Neceros Script

1578421222
DXWarlock
Pro
Sheet Author
API Scripter
Is this the latest version of it? Not sure if it was 'finished', hasn't been updated in 2 years, or abandoned. <a href="https://github.com/Roll20/roll20-api-scripts/tree/master/Pathfinder%20Companion%20Neceros" rel="nofollow">https://github.com/Roll20/roll20-api-scripts/tree/master/Pathfinder%20Companion%20Neceros</a>
1578425074
Scott C.
Forum Champion
Sheet Author
API Scripter
Hi DX, That is the most current version of the script. While it hasn't been updated, that's more because I'm not aware of any design goals that weren't met, not because it's abandoned. I do have some ideas for a V2 that has some additional design goals, but I haven't started work on that. Let me know if you're having issues or see something that needs improvement.
1578580292
DXWarlock
Pro
Sheet Author
API Scripter
Oh no big deal was more curious. Noticed it wasn't on the one click anymore and wondered if it was removed for age, or an error it was missing. Only had a few issues and was looking to see if there was a updated version. No real big issues just a few annoyances I worked around by tweaking the code (with a hammer), of it throwing the built in chat catcher errors on unlinked tokens about bar1_link anytime I moved them, and something else...honestly cant remember what the other was, was over a year ago I added it manually vs one click so I could try to fix it.
1578581272
Scott C.
Forum Champion
Sheet Author
API Scripter
Huh, not sure why it was removed from one-click. I'll investigate that part.
1578599265

Edited 1578599442
Vince
Pro
Sheet Author
update : I deleted a couple of posts I made above...(nothing to see here) sorry. Not sure if this pertains;&nbsp; I just noticed that if you disable a previously installed a script, it doesn't show up in the API list (lol, I thought scripts were not showing up, but I had simply disabled them).&nbsp; But if you delete a script it gets included with the API list once again.
1578771736
Hello! I finally bit the bullet and upgraded to a Pro subscription, largely so that I can use this script. So far, I love it! That said, I have a few questions &amp; requests: The resource tracking is wonderful, but I was wondering if there's any way when tracking uses of an ability/item, not to have the full ability description and everything else displayed each time you click the + or - to change the uses available. If that's not possible, would it at least be possible to get it to respect the "Scroll long Descriptions" setting? Is it also possible to make the ammo tracking not automatic, so that it works like abilities/items/spells? The manual mentions the possibility of querying what type of ammo to use with each attack, but it doesn't indicate the syntax to use to accomplish this. Would you be able to provide an example? Do you have any plans to support the new custom token markers feature? That in combination with your Condition/Buff Statusmarker feature would be amazing! Thanks! -Joe