I'm running a game for some friends, and for some of the more climactic fights I really want to use custom made monster tokens, rather than just using a head shot on the traditional round format. The issue I'm having is with the scaling. Most custom tokens don't take up the exact dimensions of how many squares you size it to. For example a Dragon token I have ends up with about transparent squares within its token hit box, just after the length of its wings, and another blank box in front of its head. What this does is, if I match the outline of the box to the correct grid size (4X4 for this token) The dragon still appears to be quite small in scale. I was wondering if anyone had any advice for scaling the tokens to make them feel as large as they should, but also being able to track the correct 2x2 3x3 4x4 grid squares for combat purposes.