This is what I have.  I would like to be able to choose how many spell slots to use for the 3 spells put in. I'm very unsure how to do that.  I have also since switched to a Bow Pact weapon.. Any chance someone could help me change that as I received help with the 1h 2h addition. Also if anyone really good at this can add me on discord and help me that would be great because I'm looking to make a large macro to calculate all my attacks. @Fearless#2435 Thanks! Pleassssse help. @{Bilnix Silver|wtype}&{template:atkdmg} {{mod=+[[@{Bilnix Silver|charisma_mod}[CHA] + @{Bilnix Silver|pb}[PROF]]]}} {{rname=Longsword (Pact)}} {{r1=[[@{Bilnix Silver|d20}cs>[[20-?{Hexblade Curse|No,0|Yes,1}]] + @{Bilnix Silver|charisma_mod}[CHA] + @{Bilnix Silver|pb}[PROF]]]}} @{Bilnix Silver|rtype}cs>20 + @{Bilnix Silver|charisma_mod}[CHA] + @{Bilnix Silver|pb}[PROF]]]}} {{attack=1}} {{range=}} {{damage=1}} {{dmg1flag=1}} {{dmg1=[[1d?{2H|No,8|Yes,10} + @{Bilnix Silver|charisma_mod}[CHA] + [[?{Hexblade Curse}*@{Bilnix Silver|pb}]][HEXBLADE] ]]}} {{dmg1type=Slashing}}  ?{Attack Spell|None,0 {{dmg2=[[0]]}} {{dmg2type=}} {{crit1=[[1d?{2H}[CRIT]]]}} {{crit2=[[0[CRIT]]]}} 0 {{desc=}} {{spelllevel=}} {{innate=}} |Green Flame Blade,{{damage=1}} {{dmg2flag=1}} {{dmg2=[[ [[ floor((@{ Bilnix Silver |level}+1)/6) ]]d8 ]]}} {{dmg2type=Fire}} {{crit1=[[1d?{2H}[CRIT]]]}} {{crit2=[[ [[ floor((@{ Bilnix Silver |level}+1)/6) ]]d8[CRIT] ]]}} 0 {{desc=+[[ [[ floor((@{ Bilnix Silver |level}+1)/6) ]]d8+@{ Bilnix Silver |charisma_mod} ]] fire damage to target within 5 feet}} {{spelllevel=}} {{innate=}} |Eldritch Smite,{{damage=1}} {{dmg2flag=1}} {{dmg2=[[6d8]]}} {{dmg2type=Force}} {{crit1=[[1d?{2H}[CRIT]]]}} {{crit2=[[6d8[CRIT]]]}} 0 {{desc=}} {{spelllevel=}} {{innate=}} |Staggering Smite,{{damage=1}} {{dmg2flag=1}} {{dmg2=[[4d6]]}} {{dmg2type=Psychic}} {{crit1=[[1d?{2H}[CRIT]]]}} {{crit2=[[4d6[CRIT]]]}} {{save=1}} {{saveattr=Wisdom}} {{savedesc=Fail = Disadvantage on attack/ability rolls and can't take reactions until the end of its next turn}} {{savedc=[[[[(@{ Bilnix Silver |spell_save_dc})]][SAVE]]]}} {{desc=}} {{spelllevel=}} {{innate=}} } {{globalattack=@{ Bilnix Silver |global_attack_mod}}} {{globaldamage=[[0]]}} {{globaldamagecrit=[[0]]}} {{globaldamagetype=@{ Bilnix Silver |global_damage_mod_type}}} ammo= @{ Bilnix Silver |charname_output}