
Dungeon
Master (GM): ok, so we left off, after Willie
suffered skin rot and he fired an arrow at the nothic. So what your plans here?
fight or run? Roqar: For now Fight Dungeon
Master (GM): ok, let's do the initiative rolls
and then you can attack or run Ravoprax
Elmash: Ravoprax, the Dragonborn Fighter,
gets ready to make an attack move!
INITIATIVE ROLL: 19.16 (To
GM): Initiative Nothic Initiative: 9 Kaiser
Starlocke: 4.15 INITIATIVE (2.15) Kaiser Starlocke Roqar: Roqar, the Elf Rogue, gets ready to
make an attack move!
INITIATIVE ROLL: 10.15 (To
GM): Initiative Redbrand
Ruffian Initiative: 8 Dungeon
Master (GM): 8.13 INITIATIVE (1.13) Flint Frostbeard 19.08 INITIATIVE (-0.92) Welfest Burner 23.18 INITIATIVE (4.18) Willie Belson 17.13 INITIATIVE (1.13) Flint Frostbeard Start of Round 1 Start of Turn 1 for Willie (23.18) Willie the
Ranger, Attacks with the SHORT SWORD (2ft) at Nothic enemy! Strike
Hits an AC of 21 | 16
For 8 Hit Points of Piercing Damage! Dungeon
Master (GM): ok a hit Start of Turn 1 for Ravoprax (19.16) Ravoprax
Elmash: Green-Flame Blade abjuration 1 Casting
Time: 1 Action Range: 5 feet Components: V, S Duration: Instantaneous As
part of the action used to cast this spell, you must make a melee attack with a
weapon against one creature within the spell's range, otherwise the spell
fails. On a hit, the target suffers the attack's normal effects, and green fire
leaps from the target to a different creature of your choice that you can see
within 5 feet of it. The second creature takes fire damage equal to your
spellcasting ability modifier. This spell's damage increases when you reach
higher levels. At
Higher Levels . At 5th level, the melee attack deals
an extra 1d8 fire damage to the target, and the fire damage to the second
creature increases to 1d8 + your spellcasting ability modifier. Both damage
rolls increase by 1d8 at 11th level and 17th level. SPELL SLOT LEVEL 1ALL SLOTS EXPENDED Ravoprax the
Fighter, Attacks with the RAPIER (4ft) at Nothic enemy! Strike
Hits an AC of 11 | 18
For 10 Hit Points of Piercing Damage! Dungeon
Master (GM): ok that is a miss Start of Turn 1 for Welfest (19.08) Dungeon
Master (GM): AquaAir, you can have Welfast today you can attack from the sheet or by
clicking the token and selecting Button #02 or #03 Murtle
Seabran: ok, I guess he'll ray of frost the
nothic Murtle
Seabran: 22 60 feet Ray of Frost (+4) Welfest Burner A frigid beam of blue-white light
streaks toward Nothic! Movement speed is also reduced by 10 ft until start of
target's next turn! 8 Cold ok you hit for 8 damage! Start of Turn 1 for Flint (17.13) Flint the
Fighter, Attacks with the BATTLE AXE (4 ft) TWO-HANDED at Nothic enemy!
Range: 20ft / 60ft Strike
Hits an AC of 11 | 7
For 12 Hit Points of Slashing Damage! Dungeon
Master (GM): a miss! Ravoprax
Elmash: damit Start of Turn 1 for Roqar (10.15) Roqar the
Rogue, Attacks with the SHORT SWORD (2ft) at Ruffian #01 -RBH02 enemy! Strike
Hits an AC of 22 | 8
For 6 Hit Points of Piercing Damage! Sneak Attack Roqar
Class: Rogue Beginning
at 1st level, you know how to strike subtly and exploit a foe’s distraction.
Once per turn, you can deal an extra 2d6 damage to one creature you hit with an
attack if you have advantage on the attack roll. The attack must use a finesse
or a ranged weapon.
You don’t need advantage on the
attack roll if another enemy of the target is within 5 feet of it, that enemy
isn’t incapacitated, and you don’t have disadvantage on the attack roll.
The amount of the extra damage
increases as you gain levels in this class, as shown in the Sneak Attack column
of the Rogue table.
Damage 6 Dungeon
Master (GM): a hit for 6! roll a 2d6 oh at the bottom there
Roqar: Did that got 6 see it at the bottom?