I've seen several requests for similar things that have been closed in the past due to very few votes so here goes again: General Opacity Settings for Tokens, Auras, Text, Drawings and other Map Assets I would love to be able to set the opacity of a token or map asset while on the token or map layers. Potential usages: - "ghostly" creatures or indicate player tokens in ethereal state. - fog, poison cloud, darkness, spell zones, or other translucent atmospheric map effects - hidden doors, traps, secret messages, and clues for eagle eyed players - faded or worn looking text when placed on a parchment background - and more!