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CLOSED [LFP/LFGM] Riordanverse Campaign — currently full, scheduling is commencing

IDK about you guys, but I've been wanting to play a camp half-blood campaign in Fate since I learned about the system. While I don't do the GM thing, as I still consider myself new to tabletops, I don't want that to stop this potential game. So like, can I get a couple of cool players and a gm to run this kinda campaign? Date & time, campaign details, and all of that jazz can be discussed when we have the players together. Please and thank you!!!  P.S.  Here's hoping I posted this properly, don't wanna get in trouble. Apologies if I did.
yo, i'd be down for this
I'd be down to join this Campaign as well, not a GM though lol
This campaign still requires a DM, if anyone out there is interested.
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Hello,  I mean this well. As I do find the idea of a riordanverse campaign intriguing. Though finding a suitable GM for this sort of campaign is rather unlikely. I could be proved entirely wrong on this matter.  However, the major problems I can see is. First off you've left it a bit too vague.. In quite a well fleshed out setting. This world has been so well constructed by the author over a course of so many books. That asking for a GM without really giving context as to the time period in correlation to the plots of the books is a bit demanding. Minimizing it to just camp half-blood does help some if you are deciding to solely focus on the greek aspects of his universe. Though if you are leaving it open to the Riordanverse then a GM has to find a way to manage all the various pantheons. All the various types of creatures, etc.. Etc..  Which leads into point 2. Trying to get the game mechanics would be a nightmare. Just trying to properly flesh out a system for the powers, and equipment would take a long time planning. Especially if you add more than just what greek/roman demigods can do and the weapons they have access to.  Lastly.. I know your kind of thinking. Well.. That's what a GM is suppose to do anyways, so why is that a problem? Well.. The main problem is. It is one thing for a GM to craft a world from scratch. As they can more easily define the limitations and lore of their world. Without much criticism to how they design their world. It is another matter. When they have to craft a system from scratch, for a world which has been fleshed out through an entire series of books. As they have to take someone else's work.. And then try to convert it to something which is functional in a tabletop environment... And not only does that add a tremendous amount of time.  That tends to lead to a lot of risk of players challenging the GMs decision for things.  It would be another thing if the world was already fleshed out into a functional and recognizable tabletop system. Which then the most the GM has to do. Is familiarize themselves with that system and set a plot within it and go from there. You can look at the dresden files tabletop RPG as a reference towards what I mean..  So, while I think it is a great idea, my suggestion would be. Take time with your players.. To get to where you are all in agreement of the setting within the universe (is it taking place in book 1 of Percy Jackson and the Olympians, Is it a prequel to that. Does it come after the events of The Heroes of Olympus series, during the trials of Apollo?..? Afterwards.. Going off assumptions to what the series conclusion is. Etc.. , what areas of the lore you want to focus on, solely camp half-blood, do you include the kane chronicles or Magnus Chase series... Etc.. Etc...  Then when you have the details fleshed out.. Then you pitch out a new ad where you can explain what the nature of your campaign is, and what you guys are needing in regards to a GM.  I hope this helps,  William M.
Well see, the thing is, we want to do that with the DM. Coming in with with something premade cuts out potential DMs that wanted to do something a bit different. That's why we're looking for a DM 1st and then us and the DM decide setting  stuff as a team. That way the DM doesn't get stuck with something they don't really want(or declining to avoid it) and we players get the expirience we want. #Teamwork  Thanks for your input tho, I will bring it up with my players and see if they want to change their minds on how to handle it.
I am very interested in this project, and may be interested in GM'ing it.  The first problem is that, while I have DM'ed quite a bit of several RPG's, I have not yet even PLAYED Fate.  My first campaign using Fate is starting later this week.  (Carte Blanche, a James bond themed game.)  Once it gets going I may be able to see about this game.  If in the  meantime someone else wants to get this going, I am very interested.  Carte Blanche will run weekly on Wednesday evenings (6 PM Eastern, 3-4 hour sessions).
So, we've gotten this together. Not sure what to do as far as closing this so I'mma just edit the name 
Can't do that either.... Well, these comments should hold peeps off?
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MattBx8
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GaymerBoi69 said: So, we've gotten this together. Not sure what to do as far as closing this so I'mma just edit the name  GaymerBoi69 said: Can't do that either.... Well, these comments should hold peeps off? Do you want me to close this thread and make changes to the title? Do you have a scheduled game set up? If so, be sure to add it to the  2020 One-Shots, Mini-Campaigns and Longer Campaigns Schedule  thread. /Matt
I'm quietly Super Sad I missed this thread because I'd kill to play in a Camp Half-Blood/Riordanverse game.   *disappears back into the void*
@Matt Yes, pls.
And no, we don't have a schedule yet.