this is my first attempt at making/understanding macro's. last night I made a repeating gun with a multi hit roll and an increased misfire range for RP/overheat My only problem is when I get multiple crits the damage equation only adds the bonus crit damage for one hit. I would like it to do it every time a crit happens. Here is my code string &{template:atkdmg} {{mod=@{Aon|ammotracking} }}} {{rname=Burst Fire 5x}} {{r1=[[ 7d20cf<2 + @{Aon|pb} ]]}} {{normal=1}} ]]}} {{charname=Aon}} {{attack=1}} {{range=Ranged 60'-240'}} {{damage=1}} {{dmg1flag=1}} {{dmg1= [[ 7d6}]]}} {{dmg1type=Piercing}} {{crit1=[[ 1d6 + 1d4 (Lightning}]]}} {{save=1}} {{saveattr=CON}} {{savedesc=On Crit must make DC save or Paralyzed }} {{savedc=15}} {{desc=Any Creature that is in a + pattern from the intended target (or square) takes half damage that was dealt to the intended target only if they have an AC lower than or equal to the lowest Hit on the main target}} I'm new to this so if there is a lot of excess code I'm sorry. Thanks in advance.