This game will require payment to the Game Master at a rate of £10 UK Pounds per weekly session via Paypal. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements. There will be no charge for Game 0, and a refund (minus Paypal Fees) will be offered if you do not wish to continue after Game 1. The Game and Me Hi, my name is Andrew but you can call me Drew or Ark, I have been running games for 5 year and have been running games on Roll20 for 2-3 year but have somehow got over 12000 hours on the site. My past and current players have described me "As someone that is open and will want to work with a player to fit their character into the world” and my games as “Fun and entertaining”. I will not be charging you for the first 2 weeks as the first game will be a game 0 and on the second I want to see if the whole party will fit together. As well as all of this after playing for 4 games. The Hook: The town of Ironside has put out a call for aid. A Hill Giant leading a band of ogres has taken over the mine the town depends on for income, and has begun raiding the surrounding region. The proprietor of the local Golden Heart Trading Outpost, Flint, has put a bounty on bringing back the Giant's head, and for the dispersing of its ogre band worth 300gp per person that signs onto the venture. This is a new homebrew world that I've spent 6+ months working on, tested by several other groups to fill in gaps and flesh out the setting in finer detail. WARNING: People die, and I don't pull punches. Be warned that I will and have modified monster stat blocks to make more sense in the context of their lore and abilities. Example: In the base rules it is possible for a normal person to punch a ghost to death because they are merely resistant to, rather than immune to, nonmagical weapons. This has been altered to make sense. This will start off being a monster hunter style affair that accounts for downtime to train your skills, craft items, and more. The game will include international intrigue, adventures, and events based on your backstories and input. I want this game to be very player-driven, by taking story beats from your backstory and weaving an overarching story to tie it all together. The world will be built and affected by your choices and your presence. The Numbers: • 3rd level starting • You will have your background and class starting equipment with an additional 100gp • Wizards of the coast material mostly good to go, with homebrew and UA on a case by case basis. • Make sure to look at the day of the week and time. Attendance is important to me as this will be a world and story you are helping to build. • House Rules will be provided with a full pdf. These are non-negotiable. The Homebrew PDF <a href="https://homebrewery.naturalcrit.com/share/Hk71UoXjWL" rel="nofollow">https://homebrewery.naturalcrit.com/share/Hk71UoXjWL</a>