Hello! Our party needs one more! We presently play a game on Sundays, at 2:30 PST, and we're short one before we can get started up once more. I say 'once more' because this game has been on hiatus (Been going for 23 sessions) for a while due to a lack of players, and so we're now trying to fix that problem! Anyway, as for how the game normally runs, we tend to play for Four hours, going longer if it's in everyone's interest. After the game, we sit about still in the chat, talking about whatever comes up! The game is set, of course, in an Afterlife. One reserved for those who died heroically! This does not necessarily mean some sort of great war, but it would presumably be some sort of battle, since your character's death is required. Kaldeum (the name of the afterlife) has a high bar for entry, but those that do make it are left with time to grow, and have fun in a timeless land where those who enter no longer age. Given that your character must die in a heroic death, it is imperative to come up with some sort of backstory explaining such a death! Even though the party is at level 6, it's not unreasonable to have your character die at a higher level, for an easier time with backstory, and have a rather bad reaction to the process of traveling to Kaldeum. The general rule of thumb is: Go Huge or Go Home! The group intends on running for a long while, we're interested in seeing the character's wishes come to fruition, as well as telling a story! If you're interested, feel free to reply here, or PM ways I can reach you! Discord or over Roll20 may be the easiest. These are the current running specs on the game, and for making characters: Players must: Have a working mic to voice chat. We will be using Discord. Have a decent knowledge of the Pathfinder 1e system. Be 18 years of age or older. Agree to a policy of no distractions during the game (no Youtube, tabbing out to play other video games, etc.) Agree to a policy of sobriety (no drinking during the game; after game in post session chat is fine!) Agree to not roll evil characters. Kaldeum is a neutral and/or good realm. Game Specs are: Level 6 start (at xp of the rest of the party) 20 Point-buy Two traits, but no drawbacks allowed. Core, Base, and Hybrid classes are available. Summoner is not a playable class. No gunpowder classes, as there are no guns. Core races, Ifrit, Undine, Ratfolk, Catfolk, and Lizardfolk are available. These are currently the only races that are playable, for one lore reason or another. 3rd party content is not usable. Game is set in homebrew realm, not Golarion, including homebrew pantheons and worlds. Don't worry-- We have information on such that! Alignment as a feature has changed DRASTICALLY. I have a whole spiel on that, too. Outsiders as you know them are not the same as from Golarion. Angels, Demons, Devils, Daemon, Inevitables, etc. etc., are replaced with morphed analogs (sometimes) instead as per the will of the realm's creators. This also means their respective planes do not exist . Hell, Heaven, the Abyss, and other such realms don't exist. If your character's abilities rely on the fluff of any of these places (Empyrean, Abyssal, Fiendish, anything like that), it can easily be tweaked to work with the fluff of the homebrew realm we're using. Current Party Line-up is: Human Sage Sorcerer/Arcane Savant, and a Gnome Paladin!