
Goal is: When I roll xd10, for each 10 I want either 2 successes or 3 successes as determined by myself or the player. Then I want to ignore a specific number of failed rolls.
So far I know this syntax:
/roll 5d10!10>6f1
This only causes exploding dice and 1's are a failure. I want to change it so that a 10 will equal instead to 2 or 3 successes as I see fit.