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Hidden movement

I'm looking to see if there's a way for tokens belonging to two opposing parties of players to be hidden from each other, until such a time as they're revealed by a GM. So, Party A can see all of Party A's members, the map, and Party B's visible members, but not Party B's hidden members. Party B can do the same, see all of Party B's members, Party A's visible members, but not Party A's hidden members.
I dont think there's a way to accomplish this currently. The only way to hide tokens from players is moving them to GM layer or by having them out of line of sight of another token. Is this a pvp tabletop game?
1399065454
Lithl
Pro
Sheet Author
API Scripter
There was some discussion a while ago about creating an API script to do this, by setting up two identical pages, with tokens at different visibilities on the different pages and the script auto-updating the respective pages as the players moved around. The specific thread in question was implementing a board-game version of League of Legends and wanted to be able to hide players in the bushes. I don't know if any progress was made on that front.
Felts said: I dont think there's a way to accomplish this currently. The only way to hide tokens from players is moving them to GM layer or by having them out of line of sight of another token. Is this a pvp tabletop game? Yeah, I'm trying to run some Fireball Forward, a WWII miniatures wargame. Units start out hidden from opposing players, and are revealed and placed on the map when they fire, or move within line of sight of an enemy unit. This is arbitrated by a neutral GM. Once revealed, units stay visible on the map, regardless of location (with the exception of snipers).
1399129947
Gid
Roll20 Team
How about making a duplicate of the map and just splitting parties A and B between the pages? - <a href="https://wiki.roll20.net/Page_Toolbar#Split_the_Party" rel="nofollow">https://wiki.roll20.net/Page_Toolbar#Split_the_Party</a>
1399162414

Edited 1399164367
That seems like i might be a workable solution, though less than ideal. Since the vast majority of the action takes place between the revealed units, I would much prefer to have all the players on the same map. Not to mention the additional work created by having to manage two maps, and 2 sets of tokens, instead of one. Also slightly miffed that, unlike what it says in the documentation, at least on chrome, objects do not appear in the same location when pasted between pages.
1399192893

Edited 1399192904
Lithl
Pro
Sheet Author
API Scripter
When you paste an object, its location is based on the last place you clicked on the map (in the current page), IIRC, not its location where it came from..
1399300345
Gid
Roll20 Team
What Brian said. The tabletop was designed this way to avoid items being pasted beyond the boundaries of a page's dimensions.
I can understand that, however, the documentation reads: Note that currently pasted objects will appear in the same "location" on the new page as they did on the old, so you may need to scroll around a bit to find them if you are on a particularly large page. Which is not the case, and would be more useful in a situation like mine (Not saying better in all cases, but I, and I'm sure others, would appreciate a "paste in the same location." feature)
1399362077
Lithl
Pro
Sheet Author
API Scripter
Looks like you found some bad documentation. But hey, it's a wiki! You're able to fix it! =) Or, if you can't or don't want to fix it, pointing out where the quoted text is from would be helpful so that someone else can do the fixing.
Brian said: Looks like you found some bad documentation. But hey, it's a wiki! You're able to fix it! =) Or, if you can't or don't want to fix it, pointing out where the quoted text is from would be helpful so that someone else can do the fixing. I'll let someone who's more familiar with how the system actually works properly correct the wiki. Bad information is here: <a href="https://wiki.roll20.net/Page_Toolbar#Moving_Tokens" rel="nofollow">https://wiki.roll20.net/Page_Toolbar#Moving_Tokens</a>... Under Moving Tokens Between Pages Sorry if I've been a bit of a grumpus through all this. I got really excited at being able to run my little project, but suddenly found myself hamstrung by a lack of features I had hoped and kind of expected to be in the system, which was very frustrating.
1399390630
Gid
Roll20 Team
Thanks for the link, Maltodextrin. That is a remnant from very, very old documentation before the Devs changed up how copying and pasting functioned. Sorry about the confusion and I'll fix that pronto so no one else stumbles into that.