Good Evening, I decided to take a look at the new Dynamic Lighting advancements in the Dev server today. Immediately on initializing the option CPU usage went 2% to 99-100% making the game unusable until turned off. Is it just me? Or is there some sort of optimization issue with the current build? I was using a fairly large map, but if my computer cannot handle the stress Im not sure it's working as intended... For reference I am operating on updated Chrome on a high end gaming system. If you would like any further information please feel free to contact me.