I have been scouring a bit, this is tougher than I thought. Here is what I am looking for. macro: Player runs a skill check say perception If the modified roll is 10-17 there is a 2d6 table1 that results in what they got. If the modified roll is 18+ then they roll 1d6 table2 that results in what they got I see some posts about linking the tables, but I haven't messed with them. Can I do this with macros? Possibly a button in a Handout or from Token Macro Bar? ( I read through this, but I think its assuming some prior knowledge lol) <a href="https://app.roll20.net/forum/post/5636784/nesting-roll-tables-to-create-random-encounter-slash-loot-tables-without-using-the-api#post-5638504" rel="nofollow">https://app.roll20.net/forum/post/5636784/nesting-roll-tables-to-create-random-encounter-slash-loot-tables-without-using-the-api#post-5638504</a> I thought maybe this, but not sure how to branch of to each table. This seemed a bit better... <a href="https://app.roll20.net/forum/post/5659079/look-up-tables/?pageforid=5659200#post-5659200" rel="nofollow">https://app.roll20.net/forum/post/5659079/look-up-tables/?pageforid=5659200#post-5659200</a> Any thoughts? TIA