Hello I use this macro for my JDR and I would like my throw result to show 0 instead of -X. Here's what I have at the moment: !power {{ --bgcolor|#040659 --tokenid|@{selected|token_id} --emote|**@{selected|token_name}** Attaque @{target|character_name} --target_list|@{target|token_id} --name|Ashura --leftsub|Action --rightsub|Cac --Attaque|[[ [$Atk] 1d100 + ?{bonus d'attaque ?| 0} ]] **C/ ACC** --?? $Atk.base >= 95 ?? !Cmiss:|**Echec Critique**. --?? $Atk.base <= 95 AND $Atk.total > @{target|accuracy} ?? !Miss:|Echec. --?? $Atk.total <= @{target||accuracy} AND $Atk.base > 5 AND $Atk.base < 95 ?? Dégâts :|[[ [$Dmg] 1d6 + @{selected|strength} + ?{bonus de dégâts ?| 0} -@{selected|armor} ]] Dommage Tranchant --?? $Atk <= @{target||accuracy} AND $Atk.base < 95 AND $Dmg >= 0 ?? alterbar1|_target|@{target||token_id} _bar|1 _amount|-[^Dmg] _show|all --?? $Atk.base <= 5 ?? Coup critique :|[[ [$CritDmg] {1d6 +@{selected|strength}}*2 + ?{bonus de dégâts ?| 0 } -@{selected|armor} ]] Dommage Tranchant --?? $Atk.base <= 5 AND $CritDmg >= 0 ??alterbar2|_target|@{target||token_id} _bar|1 _amount|-[^CritDmg] _show|all --?? $Atk <= @{target|accuracy} ?? vfx_opt|@{target|token_id} glow-blood }} Thank you for helping me figure out where my mistake is.