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[Weekly Downtime Thread][Fall II 1525 HC]

Please post any of your downtime activities below. You can find the full rules for downtime here . You can find last week's downtime thread here. Always remember to be specific about what downtime action you are taking! If you're leveling up type that in your post labeled as OOC! If you're looking into an item be specific about where that item is from, what mission, when you got it, who from, etc. If you write "I read that book I found" the DM is likely to have no clue what you are talking about. If you are learning a language, or tool make sure to write down how many weeks you have been practicing! This lowers the DC, and gives advantage depending on the number of weeks. Also a reminder that players only get one main downtime action per week.
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Savas Al-Hadar Savas spends most of his time alone, or solely in the company of Eirena and Nasaadi, avoiding contact with anyone else.  He installs additional bolts on their door and shutters, and keeps the suite locked tight at all times, frequently searching for any unseen spies or attackers. Major Action:   Savas spends his time in the library, tucked away in a corner with his back to the wall, researching the symbol from the cultists in Ber Dairas (candle & star), as well as the strange red pendant he found on the dead thief in the basement of the museum.  He will focus mainly in the occult section, as well as any rumors or reports of cultist activity in Binsada over the last 5 years.  Minor Action:   Savas will cast the following spells on the amulet: Detect Evil & Good, Detect Magic, Remove Curse (and one more Detect Magic after casting Remove Curse).  Jannis the Red Jani spends his time in training and studying (level up).
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Drago & Nalu Drago is over the moon with the progress he and Nalu are making together, telling Larmedylth he heard Nalu’s voice, if only once but he takes great pride. It takes some getting used to with Nalu’s new size but asks the Queen Freya if she could increase the bed size for her in his tower as her old one is looking somewhat small o and an increased supply of blueberries. The nights are getting colder, and Drago & Nalu are enjoying all the excitement as villagers are returning back from the wild of Drachenward into the city for the winter feasts.  Giving how Larmedylth has forbidden him to leave his tower, he feels its is the perfect time to work on a spell he currently has been designing from creating from scratch. Using both invisibility spells as a reference he has learned to create a new form only of invisibility however this one only affects a Dragons eye. Working with Nalu to understand how to wrap the Mebhaighl so even a dragon wouldn’t be able to see. Drago explains that not only is this good so they can leave the tower why under “Larmedylth lockdown”, but until they are ready to deal with Iraxus they can remain undetected. Drago tell Nalu that he won’t be able to create this without her help. Using his tower as a focus, Drago draws on raw Mebhaighl and thinks back to the night where they saw Iraxus circling. Focusing on the strong feeling of emotion he had back then to protect Nalu, for her not to be seen. Remembering Nyskira arrival and his threat against Nalu and finally imaging the piercing sight of Aragnak eye as he stood five feet away, unblinking yet burning. Wrapping the Mebhaighl around himself and Nalu into a protective bubble as Aragnak’s eye approaches a small stream from the bubble leaks out like water pouring from a stream into the eye. As the Mebhaighl washes over the eye its slowly lose its fire, then its colour, then the eye pupils vanish, until nothing but a white eye, void of sight remains.  This takes great time and practice but with Nalu help, Drago believes this may be possible. Once they have a working test version He and Nalu will test to see if Larmedylth can see them.  Major : Creating “Drago’s Dragon Non-Detection” as we talked about for Nalu. Minor : Bonding with Nalu Orithar Trisk After finishing the mission in Abbatuor, Orithar will visit the Sielwode, hoping his reputation from the battle against the Chimaeron can aid him. During the journey reading up on "Dr. Harding's Guide to Magic Science". Asking to speak with druids of the land. He hopes to gain information on ways of repairing the soul gives how he can feel the damage already done to himself, reminded by the thumb he is missing. Morality isn't an issue for Orithar.  When returning back to the cohort he runs into a little gnome apparently skilled in magic. Orithar isn't impressed but does trade knowledge of a spell encase the little one name Zeek goes far. Major : Trying to use renown to find a way of removing a death save. 13 Renown with the Sielwode Minor : Spending 100g to copy Levitate from trading with Zeek for Blur. Fenris Nathair  Will return home back to the LLubraight not happy with the news that humans, even if they are turning into Shay and now moving around the forest. Convinced that they are humans here that do not have permission. He drops by and sees his old military friends in the scouting division and suggests they go on a scouting mission like old-time stakes. Hunting for humans who may have entered and don't have the authority to be here. He will lead a small search party with friends around the coast of the LLuabaight searching for anyone who should not be here. Regardless of the success or not, Fenris enjoys catching up with old friends, telling stories of his visit to Manslayers lands, His battle with the vampire and enjoying being in a land that is truly connected to Cerilia. 
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Cedrych Brightbough Major: Cedrych travels to Rzhlevskyy to seek an audience with the Tsarina. After dispensing with formalities, he inquires about any prisoners she may have in her gaol or donjon. He's looking for two things: Traitors - Any Torva that Chessa has ferreted out and arrested would do. If they're going to be executed (or have been killed recently) he seeks to acquire their tongue. Innocents - Knowing that the Tsarina's personal brand of justice is a bit overzealous, she probably has some legitimate innocents locked up. If the Tsarina will privately admit to apprehending some less-than-guilty people to "make an example of", Cedrych would suggest removing an eye as punishment. If she insists that they be executed anyway, then he asks to take an eye before or after the fact. Cedrych is willing to extract these items himself, with the Tsarina's permission. He stores them separately inside glass vials. He has up to 14 Rhzlev renown available to facilitate this transaction, or would consider paying in coin if the Tsarina prefers that. If the Tsarina doesn't currently have anyone like this in custody, he waits in Rhzlevskyy for the month, hoping some citizens get arrested. Minor: Begrudgingly teaching Draconic to Glenn. Salazar di Fioretti Salazar once again stays in the Margreve at Cordie's Tower. While there, he tries to teach Midgardian to Vincent. Kazimir Volkov Kazimir travels to Baruk-Azhik to commission a set of plate armor. If the dwerren smiths permit, he offers his assistance at the forge. He doesn't hope for any discount for this work, but would take great pride in being part of the forging of his own armor. OOC: 15 Renown with Baruk Azhik + a 500gp credit toward plate armor from session 110. Has an additional 475 gp to spend if necessary.
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Spynx
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Glenn Sturgis Major: Experience permitting Glenn will level. Otherwise he has convinced Cedrych to teach him Draconic, which he agreed to do free of charge since they are best friends. Minor: He will spend more time tending to the poor and sick around Rzhlevskyy while training with Cedrych. He will also focus on baking more of his signature cookies (1 batch just for Cedrych) and also experiment with making blueberry muffins for Nalu. Trouble Major: Trouble with be leveling to Lvl 3
Saorise Saorise returns to Mispera with Roza, using her coin and influence there to ensure the sheep lady has a safe place to stay and is looked after when Saorise is away on missions. While Saorise is there she attempts to look into a method of non-verbal communication, so Roza can communicate without needing a telepathic being nearby. Some kind of hand-sign language ideally, for her and Roza to learn together. She had heard that a previous member of the Cohort had trained in something similar, and so she reached out to Lolgon Shoulgen, offering to hire him to teach them. Major:  Learning sign language (Hiring Lolgon as NPC trainer, not sure of cost) [Week 1] Cordie Cordie returns to her tower, new friends in tow, and gets Flawn set up and introduced to the other strange denizens of her home. She'll also buy him a new longbow, quarterstaff and a druidic focus to equip him properly. Content with the progress towards her mission she sits down and finally takes the time to read a book she bought a while ago and hasn't had a chance to read: Enchanting Ideas by Heath Moores - This leather bound book has the image of a beautiful woman on it's front (Bought in Sistora's Books, Session 115). She also spends some quality time with her apprentice, trying to teach her the local language again. Major:  Reads Enchanting Ideas .  Minor:  Resumes Raven's Midgardian lessons. Medi After hearing that a fey lord has basically targeted her home, Medi takes extra steps to be prepared to defend it should she need to, redoubling her training efforts. When a fresh-faced, simple-minded Cohort recruit shows up asking for training, she agrees. Not for coin, but in the hope that her teachings can keep him from dying a painful and traumatising death. She tries to instil the lesson that while some things are worth dying for there are also things worth living for, and that even if you don't value your own life someone else might come to, so for their sake you should protect it. Major:  Level up to Ranger 7  Minor:  Training Becker [Week 1]
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Urg OOC - Leveling to 4 as multiclass Barbarian (week 2/2) Veilitos Veilitos uses his weavers tools and skills to make basic clothing to sell to some traders.  He wants some money. (OOC - if possible, Veilitos will level up instead.  He needs 796 xp from session 148)
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Diesa Gemfire Location: The Barony of Roesone Diesa travels to Gravesford for a couple of days seeking to visit Pinna. Last time she saw the young woman was on the eve of the Battle of Traitor's Demise, taking her out of Dorokor's clutches, so she hopes she has recovered well in the year since. Diesa also heard that Pinna is a skilled mage interested in sharing knowledge and spells - and with the growing troubles in Anuire, Diesa might need all the spells she can get and is happy to give full access to her own book in exchange. (Hopefully get to look at the whole book but if need to be specific, Diesa is looking for spells of the 2nd circle that could be useful in a fight, defensive spells or those in the transmution, illusion or abjuration schools.) Galena bint Habivi Location: Mispera - Comfortable Lifestyle When Galena returns to her new home she is obviously deflated and mopey from not having Ki-Rin around any more, just as she was really getting used to the idea of having the strange celestial dragon around long term - and after having lost her friend Nim too. Also she has much less excuse for getting Lamia milk without a baby dragon around that needs feeding. Feeling too raw to keep learning the language without Ki-Rin she goes out hunting with her sssisters and picks herbs and mosses from the country side. Major: (Using the herbalism kit proficiency to make a potion of healing for 25gp. She gives the potion to Habivi for their clan. She also gives the potion that she was given by Queen Freya to Mispera for the stores) Minor: (Lets Mispera know that Drachenward is open for trade) Aubrae Trevelyan Location: Mispera - Modest Lifestyle Aubrae spends her downtime in the company of Yaara, they travel to Mispera since she heard of the place from Saorise who's taking Roza there and it seems like a good place for Yaara to get her bearings in 'civilisation'. She buys a wagon that her horse, Bayard, can pull and the pair go on the road together. With Yaara performing her songs and music, backed up by Aubrae on the harp. Aubrae will also use her power of Lay on Hands to heal the sick and injured while they travel, deepening and strengthening her supernatural powers. Major: (Leveling up to 6th, taking 6th level in Paladin. Aura of Protection - woop woop!) Minor: (Teaching the Land Vehicles Tool Proficiency to Yaara) Sabiha bint Habivi Location: The Cohort's Manor, in The City of Mytros, on the continent of Thylea Major: Level Up - Sabiha tries to learn the local language but is too distracted with destiny, divinity and power and magic and such to pick up more than a couple words and instead plays with her magic. (Leveling up to 3rd, taking 3rd Level in sorcerer. Should i change my origin from draconic to demi-god?) Minor: She wants to try her hand at composing an epic poetic ballad but knows better than to expect gold on her first try so just contents herself with making a simple lurid limerick instead.
Becker Swifthammer Location:  Abbatour Becker spends his downtime travelling with his new Owlbear Chick, Mooncake. They head to Abbatour to spend 2 weeks with Medi Eirwen. Medi teaches Becker the ways of tracking and how to traverse the grasslands quickly and respect nature. She does not charge Becker for this service. The yearning to be a good father to Mooncake drives Becker's heart to push himself and gain strength. Major:  (Multiclassing as Ranger with Medi Eirwen. Week 1 ) Minor:  (Raising Mooncake, the Owlbear Chick)
Alvah Laurent After a long time of trials and tribulations, Alvah will finally graduate from Lore College and learn how to interrupt people the correct way. As part of her successful bachelorthesis on "Involuntary Charity and it's Benefits", she will note that to execute.such a feat, one needs to be perceptive on their surroundings, as well as aware of the intentions of the charity holder. And sometimes, if things don't quite go your way, you will have to be a little bit more fearsome than they'd like. Of course Alvah also had dedicated entire pages to the fact that the receivers of involuntary charity must be most adept at coaxing others into believing that this charity is rightfully theirs, as not only the charity holders but even city guards might think otherwise! How rude, very rude indeed. With her lore college Diploma under her belt, she feels much more fulfilled and ready for her next mission! However, a bachelorette of the Lore College needs to make sure to learn proper athletism techniques, lest they pull a muscle or two. As the Lore College failed to onstruct it's students in this regard, Alvah seeks out the help of Nils Ulstein, who needs help in better understanding the implications of magic. Seeing as they've come to a mutual agreement, Alvah teaches Nils how Mebhaigl supposedly works while establishing the groundwork for learning proper athletics from him. ( OOC: Level up to Lvl 3 Bard, Lore College, Teaching Nils Ulstein Arcana afterwards. Establishing training deal for future downtime. Also, please add her 120 ft, Darkvision to her token! :D ) Shango Bayu Shango to will be leveling up to LvL 7 monk. If he can't for a lack of XP, he will craft a healing potion instead. Robert Bossouri Robert will spend a lot of time trying to meditate. His thoughts are occupied with something else entirely however, making it hard to concentrate on anything. Thylea had brought great changes to this man in more than one way. He just wishes his companions in Abbatour would be able to witness these. But it's not like Thylea didn't have it's vices... his horizon certainly got expanded. When he actually has a moment of tranquility of mind, he will do his best to craft a healing potion and hand it to Phage, as a token of his appreciation for what she has done for him. Sithric Sidhefriend Due to a distinct lack of income from his past two missions, Sithric will head to Ariya once more and look to offer his Marksmanship to Lady Bahira El-Sarai as a caravaneer once more. If she doesn't seem to be present, he'll be fine helping around the area with some general labour or other caravan guard duty. Thorkell approaches the boy in matters of learning how to treat animals right. If Lady Bahira approves, he'd have Thorkell tag along without pay, as that seems only fair if he wasn't planning to go caravaneering anyway. During this time, he'd explain how he looks after Yarrow.  Eirena Lightshadow Considering recent events, Eirena will once again spend a grand amount of time honing her skills and in prayer to Kirken. She wasn't able to shield Savas from his affliction and she's going to make sure that she can atleast protect him from the side effects of this affliction. And for that, she needs to grow stronger. ( Leveling up to Warlock LvL 6 ) The time she doesn't work on her new project, she will make sure to spend with Nasaadi and Savas. Savas was there for her when she needed him most and she was not about to let her husband go without support through his recent affliction. Atleast Nasaadi didn't mind her transformation. Mama was becoming a black dragon after all!
Bronsun OCC- Bronsun to level up provided the XP sufficient.  Minor - if time permits, Bronsun will examine the bow obtained by Cedrych. Using his extensive knowledge of history, he will try recall if any bows fitting this description are noted. He will take to the library and rummage through related books on revered archers and godly bowmen.  Next, using his knowledge of arcana, he will try perceive any Magical auras surrounding the bow as he holds it. And questions Cedrych about the feel of the bow as he fires it at targets of varying distances.   Lastly,  if the bow still remains a mystery, Bronsun Casts Identify for Cedrych on his newly acquired bow. Mats to be paid for by Cedrych.  All of these actions are a part of Bronsun’s growth into a wizard who focuses on the School of Divination. 
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Raven Tonks Rowan Major: Learning Midgardian From Cordie.(week 2) Minor: names her new Teddy Bear Construct, Jeffery, and attempts to train it to guard her room in Cordie tower. she also goes back to purchase the Whale-Bird if she can. names her Giant spider, Penelope / Pen. and little spiders name is now Char. also commissions a riding saddle with saddle bags for her giant spider. Hen Major: does some Blacksmithing to earn some coin. Minor: trys to find a special saddle for her unicorn Theo Rendi Major: level up in rogue Minor: writes to the Kallonon, asking if they have made any progress in finding more information on the tentacle faced people and what the next steps should be for that mission Hadrian Darkleaf Major: Learns Thylean from Demi (week 1) ( with advantage as stated during session with elee) Minor: teach Cellwair to Demi Thalia the Strong Major: Level up Minor: practices grappling and hand to hand combat with any one willing to fight her
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Zook Major Action: If Zook has enough experience he will continue is barbarian training. If he does not, Zook will continue his training with Skag to be more acrobatic. ((Priority: Level up or train proficiency in acrobatics attempt 2. Zook did not have enough experience to level, so will train )) Minor Action: Zook continues to teach Urg the ways of the barbarian. Phrases such as "SHOW ME YOUR ANGRY FACE!.. ANGRIER!" and "PUNCH HARDER, GREENBEAN!" echo through out the Cohort halls. ((Train Urg to be a barbarian)) Zeek Major Action: If Zeek has enough experience he will continue is wizard training. If he does not, Zeek will search the library for enchantment books that focus on emotional manipulation magic. ((Priority: Level up or search for magic spells. Zeek has enough experience to level so will level. )) Minor Action: While returning back to the cohort, a large half-orog named Orithar. Zeek stares up at him and waves offers an exchange of knowledge while tapping is right temple with his index finger. ((Spending 100g to copy Blur from Orithar)
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Brognir Bronzehelm Brognir will write a letter to the leaders of Drachenward, Rzlev, Daikhar Zhigun, Baruk-Azhik and the Sielewode. He is asking if any of them have any information on The Isle of Ghosts and if so he can head there and look at it. He will then spend his time with his family in Khurin-Azur. He will spend gold to buy a small keg of Dwerren ale. (Dont know how much gp this will be. Will be using renown to gather information) From Brognir Bronzehelm I write to you asking if you have any documents relating to the Isle of Ghosts. I am tasked to learn as much as I can about the place and I am in dire need for as much knowledge I could get about the Isle. I hope I will survive this mission and be of some aid for you all in the future. If you have any documents please send word to me and I will travel to learn what I can. Thank you for even if you wanted to help but have nothing. I appreciate the effort.  Phage Will find someone to teach her Sylvan and will pay for their services. She will place a order on the return boat from the cohort. She orders 8 black padded armor, 8 shortsword, 8 light crossbows, 8 crossbow cases, 320 bolts. (Will pay to start learning sylvan) (I believe the order will cost 344gp.) Grian Veles Will stay in Roesone and try to connect to nature and strengthen his fey bond. (Grian will level up to Warlock 2)
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Korak (LEVEL 8 WOHOO) Korak finds a cave outside of Drachenward and builds a large impromptu forge into its wall, for several days he toils working on items in the great heat the forge bellows out striking his hammer against steel numerous time in great meditation and prayer when he exits the cave his well is deepened and the fire of the forges is taken with him wrapping themselves around his hammer.  (Backstory Convo with Silver) Korak finds a moment when Silver is free and asks her to join him for conversation and if she would answer a few questions for him.  "So uh, I really have not spoken to anyone about this before since its really not come up but meeting Kaevara has caused my past to catch up to me. In my youth I spent a lot of time in the Sielwode hiding from my family and rummaging in the forest for fun, I was a young lad of about 40 when I met someone I actually cared about aside from my sister Anra. An elf woman shunned by her people for her height, not much taller than me but she was beautiful, the way she cared for other creatures and was so selfless to them. When we first met I was walking around the forest escaping the usual family feud and when came out of the woods holding an injured wolf cub begging me to heal it. To be honest I was not sure what to think of this strange woman at first, but over time we kept bumping into one another and we bonded over our families disdain for us . Lyerali...."     Koraks eyes sink remembering his old muse saddened by the memories and speaking her name after so much time "She was the one who showed me how to care for animals and navigate the woods, otherwise I probably would have ended up like any other dwerren locked in stone fortresses. We both knew what we had could not last forever, eventually someone would find out and we would have no place to stay safely, so one day she just up and disappeared. I searched for ages but never gained any progress and eventually lost her trail completely. Only thing I have to go off of was her interest in the gold dragon, often our conversations would change to how she would like to meet the creature and was almost obsessed with finding him." "Maybe she saw me as another project to be fixed but I just want to see her again to be honest, I now have friends and a place who would accept her. Even if she wants nothing to do with me anymore it would be nice to know how she is doing. I know the Sielwode is a world away but I was hoping you had some information on the location of any groups that follow the Gold Dragon to see if she is among them."     He thanks Silver for her time and hands her a painting of when she took a heart and gave it to Queen Freya to revive her. Korak enjoys some time with Brune his mammoth, Horcus the foxin he got off of Cedrich, and Firebelly his lizard buddy wrestling with the fluffy friends and taking good care of them. Hendrin (Level up to 6!) Hedrin broods a little bit not being able to do anything with his lightning last mission and enjoys the calming nature of his aura that once was so sickly looking. He finds himself able to pull more magic of the storms from his inherent power and starts summoning lightningbolts and riptides of water for fun  (Shopping and Item Fitting) Hedrin asks his mother Zylara to mold his cloak into a shirt that matches his new magic stormy one.  He Gets a nice matching Saddle for his new spider mount spending 100 gold for a fancy one.  He finds a tatoo parlor and puts some money down to have his lightning scars that are visible be modified into something more interesting. (What would be the cost for a high quality or animated magic tattoo that looks like ripples of lightning if they offer something like that?)  Tal Thrum  (Hand of Myspera Work) Tal remembers the downtrodden Awnshegh in the main city of Muden and makes a trip to their slums. With the city secrets feature he finds areas where the unwanted tend to hang out and offers out his hand to any who wish to come to the land of Myspera and escape the hatred they face for being different. He leads any who decide to go with him back to Myspera and carves a nook for these new people. 
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Darvius Darvius uses his rainbow sheep token to allow him passage back to Horthan there he will begin teaching Thinnie how to read. He will also begin teaching her how to meditate like a Sidhelien so that she can work to conquer her bad dreams. He works gently and patiently with her, trying to encourage her naturally good nature. The books will of course be simple children's books at first talking about Sidhelien heroes and heroines of old.
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Vincent Heron    Location:  Zobeck - Modest Lifestyle (16sp)   Vincent spends his downtime in Zobeck trying to learn the language of the locals from Salazar and doing some haggling for an exotic saddle for his new spider mount. He spends some time if able getting more comfortable riding it. He keeps his ears open for the word Jedza as he travels around the city but knows he will not be able to understand much else.  Major Action:  Learning Midgardian from Salazar. (Week 1) Minor Action:  Buying an exotic saddle for his giant spider mount.  Nils Ullstein Location:   Halls of the Cohort Arcanum, Isle of Fabrica - Poor Lifestyle (0gp) Nils knows that dealing with and understanding magic and magical creatures is a fundamental part being a member of the Cohort so he seeks out instruction and tries to learn to understand (although not practice) the arcane arts. Alvah is willing to teach in exchange for instruction in Athletics - a worthy trade. Major Action:  Learning the Arcana skill. (Week 1)
Skag Polavich Location: Halls of the Cohort Arcanum, Isle of Fabrica. Continues to train Zook. ( Minor Action : Teach Zook Acrobatics Skill) Yaara Mielahoney Location: Mispera - Modest Lifestyle Keen to zee more of the world, Yaara, with Aubrae, travel to Mizpera on a horze and wagon. Yaara realizez that flying makes her uniquenezz (zcarinezz) more vizable, and zo iz keen to learn how to ride a horze zo zhe can travel without flying. Aubrae offerz her lezzonz az they travel. While riding along, Yaara accompanied by Aubrae, will perform zongz filling pazzerz by with inzpiration for their dayz work. Yaara will make zure to zing in Zidhelien rather than Zkitter. Bzzzt. ( Major Action: Learning Land Vehicles Tool Proficiency from Aubrae Attempt 1. (Talented Builder) )
Nasir Al'Rahka Major: Lvl up as Ranger (if he gets 400 xp), learning the art of the "Sharpshooter" (Feat) - Minor will become Major, if he doesn't lvl up Minor: He heard rumors of a mystical sharp sword in a former Fort in Djef el-Kadir. He travels there to find out, if the locals have any further information Thorkell the Tall Major: Travel with Sithric to Ariya to learn to properly do "Animal Handling" Minor: Help out Sithric with his work. All winnings go to Sithric
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Becker Swifthammer Major: Continue Training with Medi Eirwen to become a ranger. (Week 2) Minor: Spending Time Raising Mooncake to get it ready to start combat training.
Jessna Jessna spends a week or so looking for a glass-worker who can craft a terrarium. Then she goes snail-hunting in the south for a few particularly interesting specimens. If she has any luck, she plants the terrarium with moss and rocks and a few small plants, place the snails inside, pack it with extra care, and send it off with Darvius when he goes on his next visit to Thrinnie.
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Jannis the Red Janni gains a level Orithar Trisk Orithar learns the levitate spell from Zeek Cedrych Resolved during session Salazar di Fioretti Stays at Cordie's tower and has an interesting time. Kazimir Volkov Given Kazimir's good standing with the Thanedom and desire to be involved in the production of his own armor; the Dwerren charge for materials and assign an expert armorsmith to aid him in building the suit himself. Mark off 5 Renown for diverting the Armorsmith from his normal duties and 40gp for the Armorsmith's time. Mark off 250gp for raw materials after your 500gp credit. Forging a set of heavy armor usually takes a whole season, however with the armorsmith's help you will be able to do it in half the time so you will only have to spend one additional downtime action crafting your armor. (You will have to pay the armorsmith again) Glenn Sturgis Glenn gains a level Trouble Trouble gains a level Saorise Saorise has no trouble finding good people willing to look after a friend of one of Misperas wings and Roza is taken care of. Their sign language lessons however get off to a rocky start as their teacher seems to freak out ever time he catches sight of one the trees out of the windows. Medi Eirwen Media gain a level Urg Urg masters his rage and gains a level Veilitos Veilitos gains a level Becker Swifthammer Becker begins his ranger training under the guidance of Medi Eirwen Alvah Laurent Alvah gains a level Shango Bayu Shango gains a level Robert Bossouri Robert contemplates the nature of chastity and its theological relevance. He also crafts a standard healing potion. Eirena Lightshadow Eirena gains a level while spending time with her family Aubrae Trevelyan Aubrae gains a level Sabiha bint Habivi Sabiha gains a level Bronsun Bronsun gains a level (The minor actions seem more like a major research action so its just level up for now) Raven Tonks Rowan Raven successfully masters the midgardian tongue. She also aquires the whalebird, a saddle(15gp instead of 10gp since theyre not usually made for spiders) and saddlebags(standard price), though she may want to look into an exotic saddle if she wants to be able to climb vertical surfaces and cling to ceilings while mounted. Her teddy bear guards her bedroom. Hen Hen puts her smithing skills to work and earns 18sp, 4cp. She can find riding saddles(10gp) and military saddles(20gp) that would fit the unicorn without any problems, something more special might require making a specific commision of crafting it herself. (You can work while staying at the cohort so you usually have to specify where you are staying instead and how much you are spending for lifestyle costs, for now I've assumed you're staying in Mispera where your costs are covered. Theo Rendi Theo gains a level Hadrian Darkleaf Hadrian masters the thylean language from Demi very quickly, however she dedicates so much of her attention to teaching him that she slows her progress on learning cellwair. Thalia Strong Thalia gains a level! And does some punches. Zook Zook makes good progress in his training and practice, he now tumble with ease as he learns Acrobatics. Zeek Zeek gains a level, and learns the Blur spell from Orithar. Phage Phage did not learn sylvan unfortunately Grian Veles Grian gains a level Korak Flomhelm Korak gains a level Hedrin Toadslayer Hedrin gains a level and buys an exotic saddle for his spidder, spending extra to make it look fancy. His mum weaves the cloak into a nice shirt. Vincent Heron Vincent not only picks up an exotic saddle for his spider, he picks up Midgardian too. Nills Ulstein Nills applies himself and studies the theories and histories of magical study. He gains proficiency in Arcana Skag Polavich Skag teaches Zook. Zook picks up the techniques admirably. Yaara Mielahoney Yaara starts learning how to ride a horse and drive a wagon. The experience is quite new to her but she is making progress. Nasir Al'Rahka Nasir gains a level Thorkell the Tall Thorkell trains his animal handling skills. He will need more time to master them. Becker Swithammer Hey, you dont get two downtimes. :P Jessna Jessna commisions a glassworks for her project. They'll do it for 30 gp. She hunts for snails to fill it with and finds many, sadly they are all common garden-variety specimens. Need Elee to Resolve; Savas Al-Hadar Dragomir Black Orithar Trisk (Major Action) Fenris Narthir Cordelia Woodwytch Diesa Gemfire Galena bint Habivi Sabiha bint Habivi (Minor Action) Becker Swifthammer (Minor action) Sithric Sidhefriend Theo Rendi (Minor Action) Brognir Bronzehelm Tal Thrum Darvius
Savas Al-Hadar Savas discovers that this symbol is something ancient, and appears to hold power in keeping creatures from the places between realms out of this one. However its power tends to be based on how old the symbol is, and rather it was made with the right dyes, inks, and other special materials. It's apparently known to some Khinasi sages including Safoor bint Hanadi Naderi. A woman who is reported to have gone missing somewhere in Binsada. Sometimes the amulet seems magical, other times it doesn't. It's an odd thing. Dragomir Black Dragomir makes his spell. Orithar Trisk (Major Action) Orithar finds out about a sidhelien druidess by the name of Lithoniel Venfir. She's apparently difficult to find as she tends to only assume the form of animals, and lives out in the wild naturally. With that said some say she knows how to heal damage to the soul. (5 renown) Fenris Narthir Fenris spends some time hunting humans with his compatriots. Indeed the hunting is as good as it ever, and plenty of unwelcome humans, orogs, goblins, and other creatures can be found across the wood. His stories entertain his old friends. Cordelia Woodwytch Flawn gets settled into his new home quite peacefully. He tells Cordie that he feels that this place sits on a node of magical leylines. Something she already knew. Cordie discovers the book contains the Charm Monster, Compulsion, and Modify Memory spells hidden in its text. Outside of that she teaches her apprentice. Diesa Gemfire Diesa talks to Pinna, and spends some time around her shop. She's actually quite busy, and active these days. Her new potions, items, and inventions have actually made her little town of Gravesford a bustling center of activity. Sadly she doesn't have much time to spend with Diesa, but does enjoy trading spells. Unfortunately Diesa doesn't have one that she needs, but on the other hand the woman discovers that Pinna has collected allot of spells since she was last here... All of them at third level and lower. She lets Diesa pick out one she wants just this once. Galena bint Habivi Galena starts trade with Drachenward and Mispera. She also passes on some potions to her clan. Sabiha bint Habivi (Minor Action) Sabiha levels up (you can change your origin if you wish). Sabiha composes some poetry for fun. She thinks it's pretty good, and others seem to think so too. Becker Swifthammer (Minor action) Becker raises Mooncake, and teaches her about the world. Mostly she's just a curious cub, and will need time to mature. She learns fast though. Sithric Sidhefriend Sithric earns 5gp during his downtime. Theo Rendi (Minor Action) The Kallanon sends a letter back reading "The Matter for which you are requesting information is restricted knowledge." Brognir Bronzehelm Brognir writes to them asking about the isle of ghosts. He finds out the following information: The island is indeed inhabited by ghosts. However unlike normal spirits they can be hidden from. You must make a potion of Popper's Rye, Oylander Seeds, Ogre's Milk, and Dew of Tylon. This potion will make your body slow down, and your heart beat slow. However it will disguise you from the presence of the creatures. The green eyed monster killed her husband after he had an affair with another woman. Since then she has become full of jealousy, and despair. She sits on the bridge between worlds, and any normal person has no hopes of besting her in combat. However most do not know that her original home and village was located somewhere on the isle. If it can be found you might be able to find some object there which would let you treat with her, or at least distract her long enough so you could pass. The river is full of the souls of the dead, and they will attempt to drag anyone who falls in the water to the afterlife with them. The primordials did not just leave their captured souls unguarded. They have dreaded guardians. Solaria's will likely be creatures of fire and flame. If you want to avoid the bridge there's a skeletal ferryman who can take you across instead. His toll however is a small gold coin made out of a piece of your soul. Some rumors say that if you take the ferry, and a fishing rod with you it's possible to save those who have recently died. It's said you need an item important to the soul of the person you are trying to save as bait. It's also said some evil spirits will try to take advantage of this so that they might return to the world. Waterwalk, flight, levitate, and other similar spells do not work over the river of the dead. There's a force that pulls everyone down. Even normal boats sink. What the ferryman did to his boat to make it stay afloat is uncertain. It's said that items used to cast spells go to this realm to pass on as well. Some rumours say that there's is a large room of untold treasures somewhere down there. Tal Thrum Tal Thrum takes them back to Mispera with him. Darvius Darvius' time with Thinnie goes well, but Gak Gak is always glaring at the man. Though he never says anything to him. Thinnie does a good job teaching except for the meditation. She actually has a few panic attacks due to 'bad memories' whilst trying to focus. She tells Darvius that she doesn't like thinking too hard because she 'remembers the bad things.' She is doing a good job of learning to read.