
I've recently been working on a macro so that my players can more easily add, subtract, transfer, and exchange coins. While everything seems to be working properly, I am receiving the following error code when any attribute is modified: "ReferenceError: update_weight is not defined"
"ReferenceError: update_weight is not defined\n at Array.eval (dnd5e.js:1073:5)\n at self.trigger (evalmachine.<anonymous>:79:37)\n at messageHandler (evalmachine.<anonymous>:287:11)\n at process.<anonymous> (/home/node/d20-api-server/node_modules/tiny-worker/lib/worker.js:65:55)\n at emitTwo (events.js:106:13)\n at process.emit (events.js:194:7)\n at process.nextTick (internal/child_process.js:766:12)\n at _combinedTickCallback (internal/process/next_tick.js:73:7)\n at process._tickCallback (internal/process/next_tick.js:104:9)"
The attribute totals for the coins seem to get accurately modified as well as the total weight the character is carrying. My concern is that this error code might result in additional issues I might otherwise be unaware. Is this something I should worry about? Is there anything that can be done via ChatSetAttr commands to avoid these errors? Is there anything that can be done to modify ChatSetAttr to avoid these errors?