So I am relatively new to macro writing on roll20. I'm trying to set up a die roller macro for a game called Anima prime. I've read through the dice references on the wiki and I am getting closer but I'm not quite there yet and I'm hoping to get some assistance. Here is what i am trying to accomplish: So when you hit this macro id like it to prompt you to choose the number of dice you are going to roll. Results of 1 and 2 are "Misses" results of 3, 4, and 5 are called "Strike" Results of 6 are called "Charge" My current working macro is: /r ?{Number of dice}d6>3m This at least gives me a baseline to work with that i can use for the game. The players can just count 6s and subtract from successes if it is possible id love to have the output be something along the lines of: X makes a Skill Roll! 3 Miss 5 Strike 2 Charge Is there any way to do this using the macro system in roll20? Thanks in advance.