I have been thinking deeply about a solution to the issue with paid dms. paying for a game currently has no standards. what i mean by that is you could pay for a game and not know what you are getting. i've heard alot of mixed results. and i've thought about a rating system. but as some of the devs and product managers have said it would be abused by disgruntled players quite easily. so the next best idea is to have a committee of roll20 staffed dms. who are there solely to do a few one shots with paid dms to see if they have an enjoyable game with the dm whos charging to earn the title of a roll 20 badge displayer on there listings to show others that this person is a trusted source and you'll get a certain standard of play which can ease the minds of people buying into paid games. having the roll 20 badge should also come with perks such as charging more than non badge holders. it would basically be like a verified check mark by roll20. and id say that people without it couldn't charge more than a certain amount until they are verified something like nothing past 10 bucks per person. then verified could charge more up to whatever they like or have a minimum beginning amount like 20 bucks per person. the process maybe slow but i think it would eventually roll out and then when someone goes to pay into a game they can be like yeh i know that im getting my moneys worth. The more experienced and better dm gets paid accordingly. and the players can buy into that. let me know what you think. if you can improve this idea i am more than welcome to spitball something so we can help the community develop better.