Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

Damage don't autoroll

Detailed description of the problem: I created my first campaign ever, and when my players were doing their sheets we noticed that the damage never autoroll. However, the option is enabled in the campaign's settings. We also disabled 3D dices. I know we could just roll the damage ourselves as a solution, but I would like to know what's wrong. A friend of mine who's also a game master has the same game options enabled as me, and the damages do show on his game. Minimum number of steps to reproduce the problem 1.Launch your Roll20 game. 2.Try to attack with a weapon. 3.The attack roll is done, but not the damage roll. 4.The damage do show up on other games. Description of setup (players setup isn't the same) Firefox Only "Dark Reader" addon Windows 10 Javascript is enabled Windows Defender Eset Smart Security 13 Here are some screenshots of my game and my friend's game. Don't mind the French descriptions & name, I changed R20's language to make it understandable for you but forgot to translate the rest. My game. Damages don't show up automatically. My friend's game (with my character's attack), where damage roll show up. Some options enabled, if you need a screen of every option I'll send it when I can.
1585275479
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
That configuration only affects new content from then on. To change in-game settings, load your game and go to the settings tab. Near the bottom, under Experimental Features, you will see a button to apply in-game settings. Select the appropriate setting to update and wait a minute or so (depending on the size of your game) for it to update existing content.
This resolved my issue, thank you!