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Saltmarsh Abbey--players can see traps?

Hi: I'm not sure if this is a bug, or a technical issue, but I sure am confused. In Ghosts of Saltmarsh, Isle of the Abbey, it seems that the players can see all the traps (the letters A,B,C,D,E) in the dungeon. Is this really the case or am I just misunderstanding the Ctrl-L feature? If this is in fact the case--if the players can see all the traps--can anyone suggest a workaround? Any assistance appreciated.
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I believe that using CTRL+L to see what players see only pertains to dynamic lighting.&nbsp; So although the gm will see lighting and line of sight as the token would with CTRL+L, they also see the gm layer. BTW:&nbsp; You can always log into the game as a player(sidebar settings tab) or use a second account to check your game to be sure. <a href="https://wiki.roll20.net/Keyboard_Shortcuts" rel="nofollow">https://wiki.roll20.net/Keyboard_Shortcuts</a> Pressing Ctrl/Cmd+L with a token selected as the GM to view the environment as that token would when&nbsp; Dynamic Lighting &nbsp;or&nbsp; Advanced Fog of War &nbsp;is enabled on the current page.
Vince: You are right! The traps are on the GM layer. The players cannot see them. This is as it should be, so there is no problem. I confirmed this by following your suggestions--I logged into the game as a player (sidebar settings tab) and I also logged in as a player using a second account. As a player, I could not see the traps. But I realized there's an even easier way to understand the situation. As a GM, I selected the GM layer and clicked a trap (the letter representing the trap.) I was able to select it. So, obviously, the trap was on the GM layer (therefore not visible to players) not the Map layer. I should have thought to do this in the first place. Thank you for your help!