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Aura Health Tint doesn't resize when I resize tokens

I often have to adjust token sizes when I change maps, but the size of the Aura stays the same. This results in the following: Is there a way to adapt the Aura Health Tint script to resize in accordance with the token size, or do I have to manually change the Aura size each time I move tokens onto a new map?
1585578208

Edited 1585578297
DXWarlock
Sheet Author
API Scripter
They should change to fit the scale unit set on that page new page. It looks up what the pages scale is set to in its settings and adjusts (This is pasting from 5tf to 60ft grid scale setting): Say your first page you copy from might be say...5ft, and the new pasted to page 50 feet..so it needs to change it from 2 feet of aura to 20 (or whatever size you have set). It should also update on size changes: -- I might need more info on what steps you are taking moving to new pages where its not updating to figure out whats going on for you. Also I might be slow to respond, at work but will respond when I can.  
1585578277
The Aaron
Roll20 Production Team
API Scripter
What are you using to resize the token?
Ok, thanks for replies, I think I know what the issue is then I'm using Token Mod to resize But what I noticed on the CoS castle map was that it was set to 70px = 5 feet but each grid equals 10 feet, and when I brought a token over and resized it per my settings of beast size; small, medium, large, etc... the token was way bigger than it should've been. So I changed the 5 feet to 10 feet on the page settings and i figured the initial setting to 5 feet was a mistake
Yeah, we're good, tested on the 2d castle maps and everything is good to go was testing on the new isometric, probably did something goofy Thanks for replies, gtg!