Dungeon
Master (GM): Hello Guys! Maevis
Silverleaf: Yeah choice of 3 doors all have
snakes Dungeon
Master (GM): yep Chris
(Balen): Correct Dungeon
Master (GM): you can of course leave the building
and continue to familiarize yourself with the city! Chris
(Balen): Ok, let me be stupid - since the
group "mission" was "assigned/agreed to" before I got here
- WHY are we here? That would help with deciding if there is any reason to
explore in these rooms Dungeon
Master (GM): I marked Phicenta and Rowan with Blue
Dots for you Buddy Dungeon
Master (GM): The Main Draw for coming here is
because the group Knows that the Yuan-Ti are based from this city, having once
branched out to the mainland occupying a Castle that Sertrous himself once
ruled from before. A Group of Adventurers managed to
defeat them at that Castle and took it for their own and followed the Yuan-Ti
to the Isle of Dread. Once they rid of an evil naga's
influences on the native villages, the Yuan-Ti's and their reptilian/amphibian
followers retreated back to the Forbidden City. So Thus, how the party is now
roaming the Forbidden city. Chris
(Balen): Ok, so pursuing the
"fleeing" Yuan-Ti - so the question of whether these rooms represent
"power" for the Yuan-Ti would be a determining factor. Ok, thanks Dungeon
Master (GM): Ok, so now, your options here are to
either explore more of this shrine-like snake place or exit and proceed to have
a look at more of the city. Jack
J.: search? Dungeon
Master (GM): the hallway itself? because if you
open any door every room has snakes crawling about. Maevis
Silverleaf: Have to kill the snakes in the rooms
first or check out more of the city Jack
J.: this area, around the shrine Chris
(Balen): If I recall, you said that the
snake/beast behind the west door was a creature we had never seen before...
Correct? Dungeon
Master (GM): ok, i will bring up the main city
map hold on yes, a large snake species not
encountered before remember now that the structure to
the SE is the big walled compound, with bugbear guards roaming along the top of
the walls if you wish to just continue looking
around the city someone can move the party token Jack
J.: Maevis werent you moving the token
before? Maevis
Silverleaf: Yes I was Dungeon
Master (GM): each square = 50 ft on this map Jack
J.: lead on then Devin
M.: I have made it. Maevis
Silverleaf: Left Top building or ruins? Dungeon
Master (GM): Ok Devin! Balen: Ruins? Dungeon
Master (GM): the one with the pointy tower
section is in ruins so no one is around this area. Jack
J.: sure Dungeon
Master (GM): let's see if i can describe the
building directly north for you ok, it's a cluster of 3
reconstructed building so likely inhabited. You spot an abomination go into a
door to the west lets see if i can bring up a map Balen: We took down an abomination already - if that's the only one
- getting to it before it can get reinforcements probably makes sense. How does
everyone feel? Maevis
Silverleaf: I'm game Jack
J.: all right Buddy
D.: im game Dungeon
Master (GM): weird i am having trouble with the
Maevis token Xilicien: Have the characters rested since last session? Balen: I think the answer is no Xilicien: + Dungeon
Master (GM): ok loks like he can control that
token your last rest was in the Mantru
village Maevis
Silverleaf: before we came here Dungeon
Master (GM): right Maevis
Silverleaf: have not rested since then Dungeon
Master (GM): correct, as the party has been sight
seeing so to speak you see 3 sets of double doors to
the north the abomination went into the double
doors farthest from the party. Maevis
Silverleaf: Thats the doors we go to then Balen: Agree. Don't want to have to fight through other minions to
get to the abomination Maevis
Silverleaf: opens the doors Dungeon
Master (GM): locked Buddy
D.: Balen: So the baddie went in and locked the door behind herself?
Hmmm. Do we have any "prep" spells we should fire off before opening
the door? Xilicien: Let's check. Jack
J.: sheila doesnt Maevis
Silverleaf: Not Maevis Xilicien: I have one shield prepared. Dungeon
Master (GM): of course either of the bards could
rally but will that attract attention? Jack
J.: sheila goes invisable Balen: Let's hold off on the noisy chanting until we see what we
are up against. Maevis
Silverleaf: Grax listens then picks the lock
Balen: There is an option - the cube of force...