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Dyanmic Lighting: Do I (The GM) need to have it or does every player need it?

I'm brand new to Roll20. I'm setting up the first few hours of my campaign and read up on dynamic lightning; how does this work? Do I need to buy the pro sub so I can enable it on all players tokens? Or does every player need it? Thank you for the help C:
1585860281
The Aaron
Roll20 Production Team
API Scripter
Dynamic Lighting (and other benefits, like the API) are active in games when the Creator is a Subscriber with those benefits.  Players subscription level has no bearing on the features in a game, nor do promoted GMs, just the Game's Creator's Subscription level. If you pump up to Plus, you can have Dynamic Lighting in all your Games, and your players will benefit from it.  Going to Pro gets you the API, etc.
So since i'm the creator and GM of the game, If I get the pro sub (just want the dynamic lighting so i don't have to move the fog of war constantly) it'll automatically determine light levels and such?
1585861103
The Aaron
Roll20 Production Team
API Scripter
It isn't automatic, unless you're using a Marketplace Module that already has it set up.  To get Dynamic Lighting, you'd need a Plus subscription at a minimum. If you're creating your maps, to set up Dynamic Lighting you'd: Set the page to have Dynamic Lighting Draw Dynamic Lighting Lines on the Dynamic Lighting Layer Configure tokens with sight and light as needed There is information on each of those steps, that's just a general overview.
Ah okay, so if a character moves his token say an Elf Archer, will the lightning change automatically based on values?
without DL?
1585861897
The Aaron
Roll20 Production Team
API Scripter
Not without Dynamic Lighting. Your option without Dynamic Lighting is to use Fog of War, which is like having black paint on glass over the map, then scraping away the paint to reveal what is underneath.&nbsp; Only the GM can scrap that pain. With Dynamic Lighting, you define lines that block sight, you define sources of light, and you define the vision of tokens.&nbsp; With Dynamic lighting, each player can see from the tokens they control.&nbsp; In the case of an Elf with Darkvision, they might see areas revealed that a Player whose character relies on a torch cannot.&nbsp; Here is a forum post from a few years ago that shows some nice screenshots of Dynamic Lighting, and a few animations:&nbsp;<a href="https://app.roll20.net/forum/post/3304165/dynamic-lighting-share-your-most-dynamic-setup/?pageforid=3304165#post-3304165" rel="nofollow">https://app.roll20.net/forum/post/3304165/dynamic-lighting-share-your-most-dynamic-setup/?pageforid=3304165#post-3304165</a>