Heyo, So, I've just started using API scripts in my games and my players and I liked the idea of the ammo tracking with sfx and gifs. I'm one small problem that I can't seem to figure out. Whenever we roll for an attack, it deducts the appropriate resource, and then when rolling for damage it deducts a second one. I couldn't seem to find any threads about this, or why it might happen, and I'm not the best when it comes to this sort of stuff. Any help is much appreciated. Let me know if there's anything I can provide to assist in troubleshooting. Thanks! Frank