Has anyone got a solution for making the HeathColors API work with Traveller? In Traveller (Mongoose 2nd Edition), damage is taken from Endurance, before then being taken from Strength and Dexterity. A character dies when all abilities reach zero. AFAIK, the API currently only works on one attribute (bar) and when this is zero then the token is marked as dead, but this would be incorrect for a game like Traveller. I suppose, the changing of tint would also need to be linked to the cumulative reduction of all three ability scores. Has anyone tackled this already or have a solution? Thanks.