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Tables with modifiers

We are playing a game (MERP) that uses LOTS of tables.  Most of the tables are "d100+/X" so you might have results from -50 to 250 but still use just a d100.  Is there any way to do this using roll20 tables?  Maybe an API someone wrote?  I searched but didn't see anything. For a few of the tables with a limited # of possible modifiers (the crits) I can simulate this by doing separate tables for each modifier. but this is really tedious (even using TableExport) and doesn't work in the general case.
1586139833
The Aaron
Roll20 Production Team
API Scripter
Yes. Brian's Real Rollable Tables script:&nbsp; <a href="https://app.roll20.net/forum/post/1408851/slug%7D" rel="nofollow">https://app.roll20.net/forum/post/1408851/slug%7D</a>
1586139998
The Aaron
Roll20 Production Team
API Scripter
Note: this script and RecursiveTable use the same command word: !rt &nbsp;If you need both, let me know.
Thanks!&nbsp; I took this and hacked it to work better for MERPs.&nbsp; Now I just need to type in all the tables.
1586551415

Edited 1586551465
Bill
Pro
To GM): Crush Crits! T &nbsp; A &nbsp; B &nbsp; C &nbsp; D &nbsp; E 3:42PM Sauron: Got an&nbsp; A &nbsp;crush critical, 1d100-20=20 (06-20) Minor fracture of ribs. +5 hits, -5 to activity. Got an&nbsp; E &nbsp;crush critical, 1d100+20=68 (66-79) Blow breaks bone in leg. +12 hits. -40 to activity. Stunned 2 rounds.