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Dark Heresy 2nd edition character sheet bug

We have tried to fill a full character sheet of the Warhammer 40k Dark heresy 2nd edition advanced sheet and when pressing the buttons to roll for skills or weapons hit nothing happens.
1586443645
Kraynic
Pro
Sheet Author
You might want to flag (report) your post to be moved to the character sheet forums.&nbsp; This sheet wasn't written (and so not maintained) by Roll20, but by the community.&nbsp; If I'm looking at the right sheet on github, the code hasn't seen an update in a few years:&nbsp; <a href="https://github.com/Roll20/roll20-character-sheets/tree/master/Dark%20Heresy%20Advanced%202nd%20Edition" rel="nofollow">https://github.com/Roll20/roll20-character-sheets/tree/master/Dark%20Heresy%20Advanced%202nd%20Edition</a> Since I haven't played this system or used this sheet, this may not be an issue, but are there any blank entries in the skill/attack roll sections?&nbsp; While having a 0 is fine, macros will break if they are expecting a number and have a blank space.
I tried around a bit and there is a javascript file included which are doing some stuff. One of the things is that it interprets the commands and are handling when you are typing "!skill40k". I tried to manually change the values and add fixed values like so:&nbsp; !skill40k 1,42,10,0,0,0,0 And I tried to add all variables since some seemed to be missing but nothing at all happens in the chat? Could it be that the script is not loaded or done in an old way that is deprecated now? I just started to look into character sheet creation so I don't have that good knowledge of how to use scripts in a character sheet yet. Someone could point me in the right direction here and I could probably fix and update the character sheet so it works.&nbsp;
Checked now and none of the buttons in the character sheetusing any script in the " API Scripts " folder are working.&nbsp;
If I manually added the two script files to the campaign it worked :P&nbsp;
As far as I know those buttons have never worked on the baseline sheet. I'm always replaced them with macros.
If you go Settings before starting the game and API Scripts, then you can add the two scripts that belong to that project and then it works. But it feels like this should be automatic instead, so you dont have to manually insert the scripts. Scripts can be found here:&nbsp; <a href="https://github.com/Roll20/roll20-character-sheets/tree/master/Dark%20Heresy%20Advanced%202nd%20Edition/API%20Scripts" rel="nofollow">https://github.com/Roll20/roll20-character-sheets/tree/master/Dark%20Heresy%20Advanced%202nd%20Edition/API%20Scripts</a>