Running Tunnels & Trolls. One of the things that keeps happening is people forget to watch for doubles. In TnT doubles on a save/attribute test allow you to roll again and add them to the sum, making seemingly impossible tasks, possible. eg. Right now I use: /r 2d6+@{Str} Rainwater Strength Test Rainwater is the name of the character. Is there a way to have it automatically roll the 2d6 again if doubles come up?