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5E Bar defaults

Hi. I'm trying to change the bar defaults on tokens dragged from the compendium, but no matter what I do I can't get it to change. What I want is bar 1 as AC, bar 2 as passive perception, and bar 3 as HP (this makes more sense to me and my players, what with it being red). I've tried various values, but nothing changes. If there's a token, I always get bar 1 as HP and bar 2 as AC. If there's no token, everything comes across as None. Examples tried: Bar 1: npc_ac and @{selected|npc_ac} Bar 2: passive_wisdom Bar 3: hp, hp_max, @{selected|hp|max} Can this actually be changed without manually editing every token? I've checked the previous posts, and seen several questions about changing it, but no answers that work for me. Thanks
1586630152
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
This behavior is set on the Game Settings page. It will affect new token drags. Not that if you have already dragged, say, a goblin into your game, a future compendium grab will only bring in a copy of the resident goblin as it already exists, not a brand new goblin. You would need to delete the goblin sheet from your journal tab and drag a new one in from the compendium to see the change. After you have made the change you can go into the Experimental Settings under the settings tab while you are in game and there is a button to Apply Default Settings. Press that and it will update the current in-game content. Some thing (like default tokens, I think) are not affected.
ah. I've got Eberron RLW added, which has a bunch of common monsters (like goblin) already set up as tokens in the Journal. I've just created a brand new game though, and if I drag something from the compendium which isn't in the Journal, it gets dropped with no values set at all. I'm very confused by this.
1586642214
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Did you select a character sheet when you created the game? You can still do it at this point, though you may need to re-import any monsters.
1586775283

Edited 1586775311
Yup, I created it with the Roll20 5E OGL sheet. No worries, I can work round it, it just didn't seem to work as the settings implied ¯\_(ツ)_/¯