It's always nice to see new faces join us bone rollin' nerds, so welcome Tiffany! Sadly you've decided to begin at a time when Roll20 is being flooded with pay-to-play games (the ones with the red [$$] next to the listing) by people looking to supplement their halted income. If you sift enough however, you can still find free to play games in the Looking For Group listings (under Games > Looking for Game). My recommendation for a jumping off point into the wide world of tabletop RPG would be 5e. It's an easy to grasp system with lots of content and people playing it, so finding a game even in the literal sea of pay-to-play won't be super hard (though harder then before, as I said). Something to keep an eye out for in listings is what I like to call "Zero effort GMs", people who clearly aren't placing even the smallest effort in making a good game, these are by and large doomed to fail, assuming they even start, can be an awful introduction for a new player, such as yourself, and the bad taste left afterwards has been known to turn people off of table top for good. Spotting these GMs and the games they host aren't hard, signs include: They don't capitalize or use proper grammar in the title or description. They don't use the description for anything useful information, such as the specifics of the game, what they expect from players, what the players can expect from them, ect. Instead they often give a blurp that tells you maybe the basic jist of the plot, if that,usually it's just "hey lett throw sum dice". Don't take the time to upload a proper avatar, or have one with a broken link to the image. Don't seem to know what they even want from the game, and/or are looking for a DM (Dungeon Master, what we call the one who runs the game, sometimes GM or Game Master as well, same difference), and even if they are looking for/allow you to join as a player it may take a long time for someone to step up as a DM for them, and the back and forth between that player and the DM can be tiring, so better to just find a game that has a DM. I know this is quite the list, but all of these points show people who either have no idea what they are doing and/or are lazy and don't want to put in the effort to be a good DM, which is sad as a little bit of effort and imagination is all you really need. You may also see people running Modules. Modules are basically pre packaged adventures all ready to go with a story, encounters, plot points and the like, just waiting for a group to make some characters and the DM to follow along. These can be great for new players, as many are designed with new players in mind, but they can also be a little railroady, aka there aren't as many branching paths as in a game where the DM is making everything up as they go, so some big choices are fairly well set, and plot points that have to be reached one way or another. But they are also played often, so they aren't hard to find, I can't recommend any as modules are not my jam at, but others may be able recommenced some. I hope I've been able to help, if you want feel free to DM me with any questions, I'm always happy to help, and again, welcome to Roll20 and Tabletop. (P.S.- Is that your cat in your avatar? If so it is a very majestic floof and clearly your rightful feline overlord... :P)