In trying to exploit the dice rolling system in interesting ways I found that while there is an apparent cap to the number of dice and the size of dice, there does not appear to be a (sufficient) cap on the number of additions to the dice roll. This made it possible to request the following roll: ``` /roll 999d999 + 999d999 + 999d999 + 999d999 + 999d999 + 999d999 + 999d999 + 999d999 + 999d999 + 999d999 + 999d999 + 999d999 + 999d999 + 999d999 + 999d999 + 999d999 + 999d999 + 999d999 + 999d999 + 999d999 + 999d999 + 999d999 + 999d999 + 999d999 + 999d999 + 999d999 + 999d999 + 999d999 + 999d999 ``` Expected This roll should not be possible to perform The page should remain responsive during/after the roll. Actual Page freezes for all player during the roll After the roll completes, the page is sluggish and unresponsive. The game loads significantly slower on a browser tab reload The game remains sluggish after a browser tab reload