Universal Chat Menu does work for that. I use this as a global token action so I or my players can quickly see what conditions and buffs are toggled 'on' on their sheet. !chatmenu @{selected|character_id} {template:pc}{{charname=@{selected|character_name}}} {{type=ability}} {{smallname=Conditions/Buffs}} {{showchar=[1]}} {{descflag=1}} {{desc=CHATMENU}} --title:Conditions --Bleed,bleed,condition_bleed|Blinded,blinded,condition_blinded|Confused,confused,condition_confused|Cowering,cowering,condition_cowering|Dazed,dazed,condition_dazed|Dazzled,dazzled,condition_dazzled|Deafened,deafened,condition_deafened|Disabled,disabled,condition_disabled|Dying,dying,condition_dying|Drained,drained,condition_energy_drained|Entangled,entangled,condition_entangled|Exhausted,exhausted,condition_exhausted|Fascinated,fascinated,condition_fascinated|Fatigued,fatigued,condition_fatigued|Frightened,frightened,condition_frightened|Flat-Footed,flat-footed,condition_flat-footed|Grappled,grappled,condition_grappled|Helpless,helpless,condition_helpless|Incorporeal,incorporeal,condition_incorporeal|Invisible,invisible,condition_invisible|Nauseated,nauseated,condition_nauseated|Panicked,panicked,condition_panicked|Paralyzed,paralyzed,condition_paralyzed|Petrified,petrified,condition_petrified|Pinned,pinned,condition_pinned|Prone,prone,condition_prone|Shaken,shaken,condition_shaken|Sickened,sickened,condition_sickened|Stable,stable,condition_stable|Staggered,staggered,condition_staggered|Stunned,stunned,condition_stunned|Unconscious,unconscious,condition_unconscious --title:Buffs --repeating_buff|name|-rollShowBuff|toggle --separator: | : If you just want to see all the buffs, whether active or not, try this: !chatmenu @{selected|character_id} {template:pc}{{charname=@{selected|character_name}}} {{type=ability}} {{smallname=Buffs}} {{showchar=[1]}} {{descflag=1}} {{desc=CHATMENU}} --title:Buffs --repeating_buff|name|-rollShowBuff --separator: | :