Setting: Starfall (Homebrew) Genre: Sword & Sorcery. Dark Fantasy Style: Westmarches or Felltower Edition: 4th Number of Players Needed: As many as possible Frequency: Weekly or Biweekly, depending on what I can handle Time: TBD, depends on players, but will be during normal waking hours MST VTT: Roll20 (duh!) Voice: Discord, tentatively Hello everyone, I am a GURPS GM planning to run a zero-to-hero
type sword and sorcery game. The plan is
to try to gather a large enough player pool of players with approved PCs to run
a game every week with whomever can make it. Sessions will start and end in a
safe place so the party composition can fluctuate without breaking suspension
of disbelief. The game will be set in my homebrew called Starfall. This is
a dark fantasy / sword and sorcery setting in which the world had once risen to
a roughly high medieval period before demons rained from the sky and a serious
of catastrophes rocked the world. The details a bit much for here, but basically
most major cities were destroyed, knowledge was lost, and the world is roughly
regressed to something akin to late antiquity/early medieval period similar to
the time of the Merovingians.
More specifically, this game will take place in a village called
Alnwich, which was recently conquered by the kingdom of Usk. This has turned it
into a boom town for furs and timber, but the nearby forest is dark and full of
bandits, witches, and demons. This sets up a situation where the locals are
making a lot of money from their conquerors while still resenting them, and everyone
is trying to survive trips into the wilderness. There should be plenty of room
for exploration and adventure.