Greetings! This morning we pushed code with the following changes. In Updated Dynamic Lighting, when players reveal areas (by moving a token, for example), it is updated for the GM in real-time and vice versa. This change moves the system closer to parity with Legacy Dynamic Lighting features and fixes some existing issues, such as: Using CTRL-L with Updated Dynamic Lighting no longer shows everything that's been revealed by anyone since the GM logged in. Additionally, we fixed a couple of issues with Updated Dynamic Lighting: Using Clear Fog twice stopped working The Default Token Settings for Updated Dynamic Lighting were not being applied correctly. Licensed Products D&D Compendium Prophecies table updated with correct text (EGtW) Psuedodragon spelling corrected in variant header (MM) Explorer's Guide to Wildemount Adventure Preview Patch 1.3 Mage stat block now correctly casts Fireball. Thin Ice handout wording clarified. Reference to a third suit of animated armor removed from Salsvault. Explorer's Guide to Wildemount Patch 1.4 Mage stat block now correctly casts Fireball. Thin Ice handout wording clarified. Reference to a third suit of animated armor removed from Salsvault. The Final Enemy (Ghosts of Saltmarsh) Patch 1.2 Tokens in area 35 relocated to their correct location in area 37. Check it Out The next community roundtable is April 23 at 5 PM PDT. Find out more and submit your questions here ! The most recent community roundtable was Thursday, March 19. Catch the video here ! Looking for previous release notes? Read the full list on the Roll20 Help Center , or check out the most recent note here.