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Power Cards - Default Template Modification for Healing Spells (next)

Hi, The fix given by Karl H. &nbsp;in his post is working great for healing spell that needs to throw healing dices: <a href="https://app.roll20.net/forum/post/7803476/power-cards-default-template-modification-for-healing-spells" rel="nofollow">https://app.roll20.net/forum/post/7803476/power-cards-default-template-modification-for-healing-spells</a> But we still have an API Sandbox crash with the 6th level spell : Heal, as there is no dice to throw, the healing value is a static amount : 70. Does anyone have an idea how to fix that? Thank you in advance.
Heyas! The trick taught to me is that when you need a static number, make it into a roll anyway. So in your case it would be 0d0+70. Hope that works!
Erik M. said: Heyas! The trick taught to me is that when you need a static number, make it into a roll anyway. So in your case it would be 0d0+70. Hope that works! Thank you Erik! Your trick is working perfectly ;) but I would prefer a fix in the template itself, that way we won't have to override the Compendium entries.