I have read the contentious thread on controlling player zoom for remote play and the wiki for Roll20 for in person play, and neither addresses my use case.  I currently accomplish this use case with MapTool, which does it perfectly, but I'm interested in using Roll20 Marketplace content , so I'm wondering if Roll20 can do my use case too.  (FWIW: Yes, my game is in-person but is currently on hold due to shelter in place.  I'd like to use this time to prep for when small gatherings are allowed again). Use Case : In-person game where I, the DM, have a single computer hooked via HDMI to a laid-flat TV that faces the players (and is upside down from my perspective).  My computer uses the player TV as an extended desktop.  The VTT is only used for the map, so I don't have to bankrupt myself printing maps or become a dry-erase artist.  We use physical minis which I paint and we all really enjoy.  No tokens, initiative, character sheets, etc., from the VTT software are leveraged.  I do use a manual-reveal fog-of-war (no dynamic lighting) to expose rooms as players indicate with physical minis that they are entering a room.  We really like playing this way. How I Do This in MapTool : In MapTool, I open 2 instances of the game, one as DM and one as Player.  Before my players arrive, I drag the player instance window to the player TV part of my extended display and turn off display of everything but the full screen map in this instance.  I never touch the player instance again during game because it's upside-down from my perspective, and trotting around the table dragging cables in order to drive from the right-side-up perspective kinda ruins the mood.  From the DM instance, I use MapTool's "Enforce Players to Current Map" and "Center Players on Current View" to display the correct player view to the player instance while still being able to view DM notes on my instance.  I ensure the zoom is the correct size for the player minis to fit on the grid before I force their view. Problem/Question for Roll20 :  I would like to use two instances of Roll20, one as DM and one as Player, both running on my computer in two browsers (one in anonymous mode).  I would shut off display of all the stuff except the map on the player instance (I think I can do this with a bookmarklet), and then control the player map position and zoom from the DM instance, same as I do in MapTool.  <shift>+Ping doesn't answer the mail because it doesn't control the zoom permanently , which has to happen so the minis fit the grid. Question: Is there something like MapTool's "Center Players on Current View" in Roll20 so I can do this?  I need a way to force player map zoom and position. Unacceptable Workarounds I Know Someone Will Propose Rather Than Letting Me Control Player Zoom: - A second computer so the players control the zoom.  We're not dragging a second computer into the restaurant, and I need to position the map precisely.  - Turning the player TV to face me.  Text on region maps would be upside down for the players.   - Using duplicate display to have the same map on my computer as the player TV.  This would expose DM notes. Thanks for any help, even if it's just telling me I can't do this so I know to just stick with my current setup.  I hope someone has a way to do it though!  I'd really like to use some Marketplace content, and it may come in handy some day to have my prepared adventures in Roll20, so we have the option to go remote during the next plague. Thanks again, Heidi