Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

What happened to the simple 3.5 character sheet?

There used to be a 3.5 character sheet that was clean and easy to use.  Tried to get back into that edition only to find the only 3.5 character sheet is this crazy mess of a sheet that requires answering 5 or so queries just to make a single attack roll.  Don't mind that sheet being there, but why did the simple sheet have to be removed?
1588176788

Edited 1588176967
Players shouldn't have to code to make a sheet useable.  If a DM wants a complex sheet that requires all this extra work that's cool, but there was no reason to remove the original simple sheet.  It worked great.  Luckily the Pathfinder sheet is useable for 3.5. While I can figure it out and fix the sheet if I have to, I have played with a lot of people who are so un-tech-savy (especially older players) that just using Roll20 with a simple sheet is at the far limits of what they can manage.  This sheet feels like an rpg equivalent of "ok boomer."
1588184385
Andreas J.
Forum Champion
Sheet Author
Translator
Can't those queries be turned off from some settings page or similar?
1588274833

Edited 1588274933
If there is a rule against multiple sheets, that's probably where my complaint lies.  Some people love complex sheets that have all kinds of gadgets built in, and I absolutely appreciate the people who donate their own valuable time to creating character sheets that most people (myself included) have not the time, inclination, nor ability to create.  But I have been in several games where people didn't want to use a game system mostly because of the character sheet that would be used.  Massive numbers of tabs and queries not only create confusion for the non-savvy but also add significantly to the time combat takes when every single attack roll becomes a multi-step process.  Doesn't hurt me personally too much because I know just enough to create macros attached to my tokens (which I prefer anyway) but dispite my very limited ability in that area I've played with a lot of people who struggle with even that level and they just feel hopeless when using these sheets. If there's a rule against multiple sheets it's a bad rule, different people like different things from their character sheets and having multiple options doesn't hurt anything. And there are multiple AD&D 2e sheets, so if it's a rule it's a lightly enforced one.  My group mostly plays 2e and while I actually prefer the more complex of the two (warts and all) I am completely alone in my group in that regard.
1588278796
Kraynic
Pro
Sheet Author
Steve H. said: If there's a rule against multiple sheets it's a bad rule, different people like different things from their character sheets and having multiple options doesn't hurt anything. And there are multiple AD&amp;D 2e sheets, so if it's a rule it's a lightly enforced one.&nbsp; My group mostly plays 2e and while I actually prefer the more complex of the two (warts and all) I am completely alone in my group in that regard. It wasn't always a rule, which is why there are more than 1 sheet in existence for some games.&nbsp; I expect the reason they put that limitation on things is the amount of different games/sheets out there.&nbsp; There are 700 or so sheets (and that number is always slowly but steadily climbing) that Roll20 is hosting on their github.&nbsp; Every time there is a change submitted on those, Roll20 staff has to read the pull requests, integrate the changes, etc.&nbsp; Just because they are created by the community doesn't mean it doesn't cost Roll20 labor time. In case you haven't taken a look at the character sheet github (and have any desire to do so):&nbsp; <a href="https://github.com/Roll20/roll20-character-sheets" rel="nofollow">https://github.com/Roll20/roll20-character-sheets</a>
1588281176
GiGs
Pro
Sheet Author
API Scripter
Kraynic said: I expect the reason they put that limitation on things is the amount of different games/sheets out there.&nbsp; There are 700 or so sheets (and that number is always slowly but steadily climbing) that Roll20 is hosting on their github.&nbsp; Every time there is a change submitted on those, Roll20 staff has to read the pull requests, integrate the changes, etc.&nbsp; Just because they are created by the community doesn't mean it doesn't cost Roll20 labor time. I doubt its labour time. I think its more of a desire for clarity - things like keeping the form when people select a character sheet readable. If you allow multiple sheets per system, that could easily get very unwieldy and confusing. For the record, they have relaxed the rule on multiple systems. They'll allow an extra sheet if it adds value and has a reason for existing. A simple 3.5 sheet to complement the complex one would probably be allowed, since it does serve a different audience. If anyone wants to go through the github history, they might be&nbsp; able to find the code for the lighter sheet before it got deleted.
1588282835

Edited 1588282902
Diana P
Pro
Sheet Author
The sheet author is in her 50's... You don't even need to go through the history.&nbsp; Here's the repository for the 3.5 sheet: <a href="https://github.com/Roll20/roll20-character-sheets/tree/master/D%26D_3-5" rel="nofollow">https://github.com/Roll20/roll20-character-sheets/tree/master/D%26D_3-5</a> and two older versions of the 3.5 sheet are preserved in it directly:&nbsp; charsheet_3-5_old-noRollTemplates.html&nbsp; from just before I put the roll templates in, and the even older charsheet_3-5_old-noTabs.html from before the tabs were put in.&nbsp; Users with a pro account can use those and the charsheet_3-5.css directly as a custom character sheet template.&nbsp; Note that both of those are before the translation stuff was put in so they are english only.&nbsp; edit: and this is the first time I've had people complain the sheet is too complicated; normally they complain it doesn't handle all the edge cases for them and isn't complicated enough.&nbsp; *shrug*&nbsp; guess one just can't win. Happy Gaming.