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Develop dice system for board game

Is anyone experienced with setting up a dice system for a board game. The idea is you have attributes - ranging from 1 to 4 - and with the lowest score in an attribute (1) it should be possible to win and with the highest (4) possible to fail. Ideally the attributes are linked to total number of dice rolled. Sometimes, it is good to fail and low scores are good.
1588586890
GiGs
Pro
Sheet Author
API Scripter
If you explain the specifics of how rolls work we might be able to tell you how to do it.