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Hero System 5thEd Revised Char sheet update

1589137567
Dan L.
Pro
Sheet Author
Hi all, Doing 5th Edition, revised Champs on Roll20 during covid-19. Grabbed and have some small updates to Criss's 5ED sheet from 2016, still working on the whole git thing so please respond if you're interested in a copy of the .html &.css. Dumping any HeroDesigner background info into the Character Bio tab works well, so it isn't needed on this sheet. Dan Sample below: Hero System 5thEd Char sheet
1589152440
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Cool! I did a HUGE amount of freelance work on 5th Edition, but no longer play it. It's not an easy system to code for.
1589162797
Dan L.
Pro
Sheet Author
Well, I'm just building off of others, so I need to make this available if it's useful for anyone else.
1589164074
GiGs
Pro
Sheet Author
API Scripter
I'd love a copy.
1589214191

Edited 1589235728
Dan L.
Pro
Sheet Author
@GiGs Working on the git upload part , to make it easy to access
1589232115

Edited 1589235701
Dan L.
Pro
Sheet Author
Ok, I've got a merge request into the main list, but I have a github fork with my current version now. <a href="https://github.com/dlapine/roll20-character-sheets/tree/HeroSystem5R/Hero%20System%205R" rel="nofollow">https://github.com/dlapine/roll20-character-sheets/tree/HeroSystem5R/Hero%20System%205R</a>
1589258615
GiGs
Pro
Sheet Author
API Scripter
Thanks. What changes have you made to the sheet, and what are you considering? Since this is effectively going to be a new sheet, it's a good time to change the attribute names The screenshot looks like some layout issues might have been fixed, but I can't be sure (havnt loaded it up in a sandbox yet). I know for me the old sheet looked different on chrome and firefox, and chrome's layout had a couple of issues.&nbsp; I often considered restoring the sheet too, and making a few changes, like adding sheetworkers to calculate things like lifting capacity and the speed chart, and change the skills, powers, and extra attacks sections to repeating sections. Would you like me to supply any of the code for those?
1589577312
Dan L.
Pro
Sheet Author
Thanks for the offer of help. Part of this is learning for me and part of it is functional- I'm trying to run two games online now. :) Added some inline comments for change control. &lt;!--1.2 changes - removed the combat skills lines to add in fixed hit-location and target tables --&gt; &lt;!-- 1.3 changes - Removed point totals for skills, powers and disads - allowed manual entry for total character points - updated power/equip heading to allow END or Cost --&gt; &lt;!-- 1.31 changes - resized the sections to correctly accommodate the entry fields for both Firefox &amp; chrome --&gt; I have 1.31 in for merge to the mainline to at least get something in for Hero System 5R Hmmm, that pic is outdated, here's what 1.31 looks like : Currently, I would like to add a roll template (finally figured out that's what I need) to the sheet to support to 1 liner hit location results with the modifiers like this: "Head: x5 Stun, x2 Body x5 NSTUN" But that's within my html coding capabilities For the longer term, I would like your help with the repeating fields, but I think I want to try that with a tabbed format, rather than the single page. Probably want to have an overview tab, a combat tab and then the standard Hero Designer tabs, but that's a full rewrite pretty much. I haven't played enough roll20 games yet to quite understand what I need from the character sheet just yet. This has been somewhat quick, and a little bit less dirty version of the original 5R conversion by Criss, and has what I need for my games so far.
1589773690
Dan L.
Pro
Sheet Author
1.41 is up at the above location fix a bug in the Movement section (too many quotes and an issue with input=Text instead of input=text) added a template to do to straight hit location rolls for killing damage. Macro call for a 3 liner is: @{selected|character_name} Tries to Hit: &amp;{template:location}{{hitlocation=[[3d6]]}} To Hit: [[3d6]]| Result looks like: Dan L. (GM): Bubba Tries to Hit: Vitals: x4 STUN, x2 BODY To Hit: 7 Not trying to use any data from the character, just straight rolls and auto lookup for the hit location results
1589775579
GiGs
Pro
Sheet Author
API Scripter
Dan L. said: For the longer term, I would like your help with the repeating fields, but I think I want to try that with a tabbed format, rather than the single page. Probably want to have an overview tab, a combat tab and then the standard Hero Designer tabs, but that's a full rewrite pretty much. I haven't played enough roll20 games yet to quite understand what I need from the character sheet just yet. Repeating sections could easily be added to the current layout, and would reduce the size a bit. All those unused lines in disadvantages, skills, powers, etc., would result in the sheet shrinking vertically quite a bit.&nbsp; The defences and movement section might be a lot bigger than they need to be, too. I'm not familiar with arcane defence, did you add that?
1589828100
Dan L.
Pro
Sheet Author
If repeating sections would cut the length, sure. Oh, I keep forgetting that this is default public sheet. :) Arcane defense is a local rule- I'll remove that for the general sheet. Glad to have another pair of eyes on this to catch things like that.
1589828213
Dan L.
Pro
Sheet Author
Would you prefer to fork the git to make changes or just upload code snippets here and have me apply them for you?&nbsp; Works for me either way.
1589862603
GiGs
Pro
Sheet Author
API Scripter
I cant fork your copy of the github, it just refers me to roll20's source.
1589909191
Dan L.
Pro
Sheet Author
I've still got a merge request in to the main branch, let me check on status of that
1589910765

Edited 1589911361
Dan L.
Pro
Sheet Author
Aha, Hero System 5R was merged into the master branch, so that may explain why you can't fork my branch. Cool, at least we have something for 5R in the main branch. I'm still really new to all this, so I'm glad that they accepted my updates. Yesterday I did a reasonable set of updates to 1.4.2 in my branch with a bunch of bug fixes and re-added some autocalcs back in. I would consider that to be current best version. You probably want to work off that set from my branch. I put that merge request in for 1.4.2 in today, so it won't be added to mainline for a bit. If you just pull the files, update them, and get me the updates, I would be willing to sync those by hand into my branch
1591381027
Dan L.
Pro
Sheet Author
Is this still the case? As I'm rather new to all this, I may still need to do something to my fork. GiGs said: I cant fork your copy of the github, it just refers me to roll20's source. Dan L. said: Ok, I've got a merge request into the main list, but I have a github fork with my current version now. <a href="https://github.com/dlapine/roll20-character-sheets/tree/HeroSystem5R/Hero%20System%205R" rel="nofollow">https://github.com/dlapine/roll20-character-sheets/tree/HeroSystem5R/Hero%20System%205R</a>
1591381916
GiGs
Pro
Sheet Author
API Scripter
Yes, its a github infrastructure thing. Because you've forked your copy from roll20, when I try to fork yours, it recognises that the roll20 one is the original source so forks from that instead.
1591886453

Edited 1591891949
Dan L.
Pro
Sheet Author
GiGs said: Yes, its a github infrastructure thing. Because you've forked your copy from roll20, when I try to fork yours, it recognises that the roll20 one is the original source so forks from that instead. Ah, ok, all of my code should be synced at this point. You talked about making some changes to add repeating fields, I would be interested in seeing how that's done. Some layout optimization could be useful for the defenses and movements as well. Anything I can or should do with git or the code to help with those? For this specific sheet, I'd suggest that we limit the changes for now to these limited goals.
1591902860
Andreas J.
Forum Champion
Sheet Author
Translator
GiGs, if you'd use the command line git tool, you could pull in Dan's relevant branch to your computer. I've done it a few times when looking/editing other folk's WIP.