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BECMI Sheet question

Hello, I'm having some problems with the BECMI Character sheet. When I choose an armor type from the drop down menu, it sets it only for a few moments, then it goes back to Banded Mail. Also, armor class values for the different types of armors are incorrect (Banded has AC 3, Plate has 1, when Banded should have 4 and Plate 3). FInally, when I try to link a character's token bars to "ac" or "move_encounter", the values to not display Can anyone help? the sheet is really cool, it would be great to fix these small bugs... Thank you!!
1589365942
GiGs
Pro
Sheet Author
API Scripter
I;m not familiar with the sheet, but looking at the code for the armour dropdown, it does have a couple of problems. If you select any armour, does it go back to Banded, or does it only happen with certain armours, like Plate? The AC seems to be calculated by a very complex formula, instead of a table lookup, which is very suspect. Also, the AC and otehr values use autocalc fields, and you cant display those in token bars. These are problems that will need a sheet author familiar with BECMI to fix.
Thanks Gig, I did in fact contact Allen, who was kind and prompt to reply, but he does not know/remember how to fix that problem. Do you know anyone who might help? This character sheer and rules system are quite popular, it would be great to fix the bug... Thanks