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forming new group and LF paid GM

new group of 6 40-50 yr oldish players with AD&D experience new to 5e but learning rules quickly.  looking for a paid GM to do once weekly or every other week sessions, roughly 3 hours per session.  prefer GM with solid roll20 experience and dm experience in general.  prefer CST time zone.  day of week is somewhat open but leaning towards monday-thursday nights possibly sunday, but not friday or saturday. thanks
Hello, Bob! I'm a 37-year old DM with experience running 3-hour sessions for parties as large as 7 players.&nbsp; I have openings either every-other Tuesday or every Thursday.&nbsp; I'm in EDT, but have a pretty flexible schedule as a teacher heading into summer break.&nbsp; Please see this posting for more details, including a demo of my play-style (and roll20 skills), pricing, methods for communication, and campaign options.&nbsp; Thanks! <a href="https://app.roll20.net/forum/post/8672309/paid-lfg-5e-flexible-schedule-teacher-on-summer-break-seeks-player-groups-at-various-time-slots/?pageforid=8672309#post-8672309" rel="nofollow">https://app.roll20.net/forum/post/8672309/paid-lfg-5e-flexible-schedule-teacher-on-summer-break-seeks-player-groups-at-various-time-slots/?pageforid=8672309#post-8672309</a>
I'm a 35-year old DM with 20+years of playing and 10+years of DMing in general and nearly two years in 5e.&nbsp; I'm hoping for Wesdnesday nights, weekly preferable, but I'm very flexible with schedule.&nbsp; PM me to talk about campaign, character, and payment options.
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Hello , I am a Dm that has two classic 3.5 campaigns in Roll20 that I would be willing to run. I have been running tabletop rpgs since high school and currently run two games here on roll20. The campaigns are call "The Age of Worms" and "Savage Tides" and both published in Dungeon magazine and still some of the best story and gaming I have ever seen. Both adventures are written by writers that worked at wizards of the coast and I have already created all the maps, enemy tokens, macros and handouts for the entire level 1 to 21 level campaigns ready to go in Roll 20. Both campaigns will take place in the world of Eberron and players can use any 3.5 texts. This game is a pay to play game and will require $5.00 per player per session. The first first session will be free to allow the players to get into the game before committing money. This game will require payment to the Game Master at a rate of $5 per player per session. Payment will be done through Paypal. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements. Savage tide Is an aquatic campaign takes place on the high seas for evil or good party. Trouble is brewing In the exotic port city of Sasserine. A noble woman's parents lie dead, her brother missing and greedy creditors haunt her doorstep ready to steal away her ancestral home. Helping her will entangle the party in a sinister plot destined to send them to the infamous pirate city of Scuttlecove, the notorious Isle of Dread and deep into the Abyss itself. Age of Worms The&nbsp; Age of Worms &nbsp;is an&nbsp; age &nbsp;of darkness and despair heard of only in ancient prophecies. An urban campaign the story starts &nbsp;in the small mining town of&nbsp; Diamond Lake &nbsp;of Breland , leads to intrigue in Sharn, and then on to a mysterious cult that serves as a front to bring about the events leading up to the Age of Worms. As the players encounter the various architects of the plot, they uncover the nature of the coming age, and battle the ultimate masterminds behind it. In the end, they will face off against invading armies, scores of dragons and the dark god of worms.