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Good way to track attunement items?

Using the Roll20 5e sheet, what is a good way to track the number of attuned magic items? I feel dumb for not thinking of a good solution.
1590026314
Oosh
Sheet Author
API Scripter
I just use the repeating resource section, add one called "Attunement" and add 1 to it each time you attune an item. Not sure if there's an automated API way to track an item with the string "requires attunement" in inventory? Even then, there's nothing stopping you from carrying more than 3, so it wouldn't be that reliable anyway. You could also just edit the item name in the inventory and chuck a  ⭕ or similar at the start of the description when the item is attuned during a rest. Like a prepared spell. Hmmm... actually I like this, I might start using it!
As a player I've always just put an * in front of any item in my inventory that requires attunement and then usually move it to the top of the list so I can see at a glance my attuned items. In one of my games our DM started using a handout with a table to track attunement for all players. I've also started using this in games I DM as a means of quickly seeing what the party has attuned.
1590035947
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Sometimes, I've put an @ after the item name, and kept them at the top three slots of the Inventory. I've also created a bogus inventory item called "_________________" and put all attunement items above the line.
1590048987
Ziechael
Forum Champion
Sheet Author
API Scripter
I prefix items in my inventory with a * so I can see what requires attunement and ** when it is attuned... very visual and easy to scan without taking up too much precious name space. keithcurtis said: Sometimes, I've put an @ after the item name, and kept them at the top three slots of the Inventory. I've also created a bogus inventory item called "_________________" and put all attunement items above the line. Is that in the stupid tricks thread Keith? Not a lot of people would think of bogus items for categorisation!
keithcurtis said: Sometimes, I've put an @ after the item name, and kept them at the top three slots of the Inventory. I've also created a bogus inventory item called "_________________" and put all attunement items above the line. All of these were good suggestions but that one I really like