My goal is for one of the following equations to occur:
If 3d6>10 then subtract 10 from the original (3d6) roll.
If 3d6>10 then divide original (3d6) roll by 2 and round down.
So far I don't understand how to do it.
My goal is for one of the following equations to occur:
If 3d6>10 then subtract 10 from the original (3d6) roll.
If 3d6>10 then divide original (3d6) roll by 2 and round down.
So far I don't understand how to do it.
Note: you have done > in both cases above, should they be different?
It doesnt matter though, because you cant do conditional branching in roll20 macros.
There's no way to modify a roll based on that roll's value without using the API (a Pro subscriber perk). If your GM has Pro, a script could be written to do the above, but it's not as easy as creating a macro.
For really simple conditionals, you can sometimes fake it with roll20s keephighest and other functions, but this isnt one of those cases.